{"id":85447,"date":"2025-05-18T11:39:11","date_gmt":"2025-05-18T10:39:11","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=85447"},"modified":"2025-05-21T22:11:13","modified_gmt":"2025-05-21T20:11:13","slug":"consoles-de-salon-duckstation-v0-1-r250518","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=85447","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250521"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Fix swapped parameter order in patch info (Stenzek)<br \/>\n&#8211; Fix sizing of patch detail widgets (Stenzek)<br \/>\n&#8211; Use grid layout for second audio settings panel (Stenzek)<br \/>\n&#8211; Fix bgez\/blez disassembly with non-standard pattern (Stenzek)<br \/>\n&#8211; Fix incorrect lock parent (Stenzek)<br \/>\n&#8211; Updater shouldn&rsquo;t confirm shutdown (Stenzek)<br \/>\n&#8211; Fix updater crash while game running (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; Spanish (Spain) translation update 2025\/04\/26 (#3410)<br \/>\n&#8211; FullscreenUI: Fix resume state dialog height at some window sizes<br \/>\n&#8211; FullscreenUI: Fix slow fadeout on fast forward toggle<br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3411)<br \/>\n&#8211; Achievements: Fix memory writes using CPU addresses<br \/>\n&#8211; FullscreenUI: Fix possible crash with achievements\/leaderboards hotkey<br \/>\n&#8211; GPUThread: Remove unnecessary padding<br \/>\n&#8211; GameDB: Fixes for Cool Boarders and Welcome House (#3412)<br \/>\n&#8211; Log: Fix inconsistent enum ordering<br \/>\n&#8211; Achievements: Manually generate badge URLs when using RAIntegration<br \/>\n&#8211; FullscreenUI: Add vertical padding to several windows<br \/>\n&#8211; GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders<br \/>\n&#8211; FullscreenUI: Fix possible crash with RAIntegration<br \/>\n&#8211; Qt: Work around MacOS disc change menu bug<br \/>\n&#8211; Data: Update SDL Game Controller Database<br \/>\n&#8211; Achievements: Unload RAIntegration on UI thread<br \/>\n&#8211; Achievements: Tidy up API calls<br \/>\n&#8211; dep\/rcheevos: Bump to 8a0178d<br \/>\n&#8211; Qt: Search more things! (#3414)<br \/>\n&#8211; Update the Simple-Chinese translation to latest. (#3413)<br \/>\n&#8211; GameDB: Disable auto analog mode for Gex &#8211; Deep Cover Gecko (PAL) (#3415)<br \/>\n&#8211; GPU\/TextureCache: Display replacement info on game start<br \/>\n&#8211; Qt: Clarify that XInput should only be used for wrappers<br \/>\n&#8211; Qt: Eliminate heap allocations in GameListSortModel<br \/>\n&#8211; GameDB: Pop&rsquo;n Tanks! does not support analog mode (#3416)<br \/>\n&#8211; CPU: Clear pending bus error when interpreting block<br \/>\n&#8211; Bus: Enable SIO2 on any unknown BIOS<br \/>\n&#8211; Qt: Update Korean translation by Hack\u8336\u3093<br \/>\n&#8211; CDImageDevice: Fix possible invalid optional access<br \/>\n&#8211; CDROM: Stop reading on backend read fail<br \/>\n&#8211; CDROM: Display OSD message on backend read fail<br \/>\n&#8211; ImGuiManager: Upload software cursor textures on GPU thread<br \/>\n&#8211; Qt: Fix revision-specific patches showing in list<br \/>\n&#8211; Qt: Fix additional padding in patch list<br \/>\n&#8211; Deps: Version updates<br \/>\n&#8211; Updated Swedish translation (#3417)<br \/>\n&#8211; dep\/rcheevos: Sync with branch<br \/>\n&#8211; Deps: Build Vulkan-Headers before ffmpeg<br \/>\n&#8211; Cheats: Fix setting overrides applying for blacklisted patches<br \/>\n&#8211; Qt: Note when patches are not allowed for achievements<br \/>\n&#8211; Achievements: Use round instead of ceil for unlocked percentage (#3418)<br \/>\n&#8211; GPU\/HW: Fix filtered alpha blending in ROV path<br \/>\n&#8211; GPU\/HW: ScaleNx\/MMPX do not require blending<br \/>\n&#8211; GPU\/HW: Fix precise lines failing depth test<br \/>\n&#8211; GPU\/HW: Check for depth clears for lines<br \/>\n&#8211; Deps: Update bundled ffmpeg headers to v7.1.1<br \/>\n&#8211; MediaCapture\/FFmpeg: Tidy up format selection<br \/>\n&#8211; CI\/Flatpak: Disable ffmpeg support<br \/>\n&#8211; AnalogController: Add option to use right stick as shoulder buttons<br \/>\n&#8211; GameDatabase: Add traits for disabling disc speedup<br \/>\n&#8211; System: Show safe mode warning after applying gamesettings<br \/>\n&#8211; GPU\/HW: Fix MSAA+depth buffer combination<br \/>\n&#8211; StringUtil: Add DecodeUTF16String() and BE variants<br \/>\n&#8211; FileSystem: Handle BOM in ReadFileToString()<br \/>\n&#8211; MediaCapture\/FFMpeg: Re-introduce v7.0.x support<br \/>\n&#8211; MediaCapture\/FFmpeg: Default to VP9<br \/>\n&#8211; MediaCapture\/FFmpeg: Log when dynlib open fails<br \/>\n&#8211; System: Swap back gamesettings->safe mode order<br \/>\n&#8211; GameDatabase: Bump cache version<br \/>\n&#8211; GameDB: Disable disc read speedup for Parasite Eve 2 (#3419)<br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3420)<br \/>\n&#8211; dep\/rcheevos: Fix buffer reserve estimate<br \/>\n&#8211; Qt: Fix swapped parameter order in patch info<br \/>\n&#8211; Qt: Fix sizing of patch detail widgets<br \/>\n&#8211; Qt: Use grid layout for second audio settings panel<br \/>\n&#8211; CPU: Fix bgez\/blez disassembly with non-standard pattern<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 10XXX (65.1 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=85447\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-85447","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-meb","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85447","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=85447"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85447\/revisions"}],"predecessor-version":[{"id":85521,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85447\/revisions\/85521"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=85447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=85447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=85447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}