– FIx shaders failing to build on apple h/w
– Update makefile
– Remove some left over depreciated opengl functions. They were basically no-op anyway with shader path.
– change all INT16 mixing/intermediate clamping to floats
– also fixes 3 bugs:
1) mpeg right channel volume was always using the left channel volume, too
2) too high MusicVolume setting was not clamped to 0..200
3) too high SoundVolume setting was not clamped to 0..200
Les changements sont les suivants: – Change –missing to –wanted in sort-roms to avoid confusion with the same purge-roms flag
– Add a purge-systems subcommand (WIP)
– Bugs fixes
– Important note for users of the ubuntu binaries: Starting with this release, this build is now using system paths instead of portable mode. If you upgrade from a previous ubuntu build you will have to redo your settings or move the files manually to the right locations. The locations are listed in #316
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
– Added Mouse instance null check when performing PreLoadReset before profile loading
– Added absolute mouse output support for bindable controls
– Removed references to old BitTube channel
– Added WpfScreenHelper NuGet package to dependencies
– Use absolute mouse region display coordinate translation for Touchpad abs mouse
– Removed App references to MemoryMappedViewAccessor objects for cmd interface. Create as needed. Snappier app as a result