Mupen64 RR Lua (ou Mupen64 Re-recording Lua) est un fork (le 3eme) de Mupen64 permettant l’enregistrement de vidéo.
 


 
Les changements sont:
 

v1.1.9.2:
New Stuff
– View: Add STROOP autoDetect parameter to Config.xml line
– View: Add read-only section in status bar
 
Bugfixes
– View: Fix key messages generated during hotkey selection reaching dialog
– View: Fix movie path being set despite movie dialog being cancelled
– View: Fix incorrect handling of empty strings in IOService::get_files_with_extension_in_directory
– Core/ST: Fix missing SI interrupt in queue when savestating on pure interpreter
 
Other Changes
– View: Move seek settings into combined category for piano roll, clarify piano roll disabling
– View: Ask for confirmation before reseting all settings to default
– View: Show dialog and bail when trying to reset all settings to default
– View: Clean up rsrc.rc
– View: Clean up icon resources
– View: Allow cancelling hotkey change with RMB
– PianoRoll: Show status text when disabled due to seek savestate interval
– Core/ST: Require callbacks to be non-null
– Core/ST: Don’t stop VCR when cancelling st load
– Core/ST: Improve savestate warning consistency
– Core: Unify result types
 

1.1.9:
New Stuff
– Piano Roll
– New Seek (now allows savestate-based reverse and mid-recording seeking, including Lua API)
– Warp Modify (including Lua API)
– New Settings UI
– FFmpeg Capturing
– Extended M64 format
– Task-based savestate system
– In-memory savestate API
– Core benchmark and timing API
– Better Logging (crash.log will no longer be generated, all mupen logs which also contain more data are now in mupen.log)
– Added Lua GDI presenter (useful for systems without DirectComposition support)
– Reimplemented CoreDbg
– Implemented hybrid capture mode using legacy readScreen
– Add statusbar scale up/down restriction option
– Add stacktrace to crash log
 
Bugfixes
– View: Fix input and audio plugin settings being swapped in menu
– View: Fix input and audio plugin settings being swapped in menu
– View: Fix broken font in lua input dialog
– View: Fix savestates with slot extension not being accepted during drag-and-drop
– View: Fix statusbar segments not scaling in all situations
– VCR: Fix movie not being flushed when unfreezing in read-only mode
– VCR: Show error dialogs in reset fail cases
– VCR: Fix last modified date changing when playing movies
– VCR: Fix statusbar VCR section not updating immediately after loading state
– VCR: Fail in start_record when invalid start type is provided
– VCR: Fix various issues related to movie flushing
– VCR: Fix recording starting when unfreezing in rw mode during playback start
– Config: Fix default last movie type being invalid
– Messenger: Fix concurrent subscriptions and broadcasts
– Lua: Fix crash when showing file dialog during atdrawd2d
– Lua: Fix lua scripts not receiving callbacks during initial global code execution
– Core: Tighten core_executing section
– Config: Fix load current hotkey being I instead of P
– Core Fix GameShark byte comparison instructions
 
Performance
– Lua/WGUI: Optimize color lookup
– Lua: Optimize class lookup
– Lua: Optimize callback invocation (~60% faster C to Lua calls)
– Core: Use pool for interrupt queue allocations
– Core: Optimize timer code
– Core: Improve savestate performance
– AsyncExecutor: Implement the async executor, a new method for scheduling asynchronous tasks which reduces latency and CPU load
– Messenger: Improve broadcasting performance by about 10x
– Encoding: Reduce video buffer allocations during encode
 
Other Changes
– There has been a major architectural cleanup effort for 1.1.9 with the main changes being: decoupling program layers, fully decoupling the core from Windows, cleaning up the project directory structure, and organizing into layers (see readme).
– View: Show more information during capture
– VCR: Change movie backup names (now use a period as the separator)
– VCR: Improve error feedback
– Core: Improve savestate error feedback
 

1.8.2:
– This release is a hotfix for 1.1.8 and fixes a critical bug which causes movie changes to not be written to disk in some situations.
– The requirement for hardware AVX2 support has also been removed.
– As always, feel free to ask questions about anything in the Mupen64 Development Discord Server. Bug reports and commisioned features are greatly appreciated and help sustain the development.

 

1.8.0:
New Stuff
– Savestate Insta-Update (increases savestate size and load time, requires MGE, enable « Save video to savestates »)
– GameShark cheat support
– Hybrid Encoder
– Runner
– Movie Backups
– Statistics about playtime and rerecords
– Silent mode (suppresses all dialogs)
– Better crash logs with more data, better formatting, and persistence
– CLI Backwards Compatibility
– Add various missing hotkeys (ST Save/Load As, Toggle Movie Loop, Load Latest Script, New Script, Close All Scripts)
– Crash detection lag threshold value has been exposed in the settings dialog
– Input statistics in movie dialog
– Enhanced seeker with status display and cancellation
– Settings item tooltips
– Window size restores when closing rom
– Menu item for showing debug console
– Config self-healing across updates
– Add author and description replacing to movie dialog
– Extend Lua API with VCR Seek
– Silent fast-forward option (improves fast-forward performance at the cost of accuracy)
– Separate section for notifications in statusbar
– Statusbar segment scaling
 
Bugfixes
– Fix Lua and file dialogs not working when certain plugins are not loaded
– Fix regression regarding graphics being clipped when off-screen
– Fix movie to rom matching producing incorrect results in edge cases
– Fix some audio plugins hanging on close
– Fix occasional wrong resizing on emu close causing black regions in window
– Fix encoding on MGE-implementing plugins freezing graphics
– Fix various menu-related state bugs
– Fix movie duration formatting edge case
– Fix garbage inputs being sent when vcr_on_controller_poll is skipped
– Fix rom not found dialog showing up in unexpected situations
– Fix unexpected pausing behaviour in emu lock sections
– Fix CoreDbg not closing via close button
– Fix early return causing lua controller data copy to go stale
– Fix image pool deletion sequence issue
– Fix author and description not being visible in playback dialog
– Fix CoreDbg instruction list order being incorrect
– Fix crash when closing scripts while minimized
– Fix unexpected behaviour when running via CLI
– Fix missing error dialog for encoding start
– Fix memory leak when starting capture
– Fix encoding start being delayed by one second
– Fix region not being included in save files
– Fix savestate slot checkmark not being shown initially
– Fix allowing extensionless movie paths in movie dialog
– Fix uncapped cache D2D text layout cache growth
– Fix menu plugin config items not working before rom is launched
 
Performance
– View-sourced invalidation
– Moved hotkey handling out of core message loop
– Plugins are recycled across core starts
– Roms are cached across core starts (specify rom_cache_size in config)
– Allocations have been reduced in the core timer
– Improved MemPak, SRAM, FlashRAM, and EEPROM r/w performance
– Improved Lua rendering performance
– Improved core performance when lua is running
– Enabled AVX2
 
Other Changes
– The VCR (re-)recording, and (un-)freezing systems have been rewritten
– The lua window titlebar consistency has been improved
– The speed limiter up/down step size has been made consistent
– Stop Movie Recording/Playback have been unified
– RAM Start is shown directly in messagebox
– Improved encoding settings UI
– Further decoupled core from Windows
– Improved movie rom detection
– Improved m64 savestate finding
– Updated to Lua 5.4.2

 
Site original. Fork 1. Fork 2. Fork 3.
 

Télécharger Mupen64 RR Lua v1.2.0 (+AVI Fixes builds) (3.0 Mo)

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Un émulateur écrit sous Visual C++ et qui utilise DirectX. Il supporte les systèmes Sharp suivants : Sharp pc-1245, Seiko MC-2200, Sharp pc-1250, Tandy PC-3, Sharp pc-1251, Tandy PC-3 (4Ko), Sharp pc-1251H, Sharp pc-1255, Sharp pc-1260, Sharp pc-1261, Sharp pc-1262, Sharp pc-1280, Sharp pc-1350, Sharp pc-1360, Sharp pc-1401, Sharp pc-1402, Sharp pc-1403, Sharp pc-1403H, Sharp pc-1421, Sharp pc-1450, Sharp pc-1475, Sharp pc-1500, Tandy PC-2, Sharp pc-1500A, Sharp pc-1600, Sharp pc-2500, Casio FP-200, Canon X-07, Sharp pc-E500, Sharp pc-E550, Sharp PC-G850V, Casio PB-1000, Casio PB-2000C, Casio Z-1GR, NEC PC-2001, Panasonic HHC, TI-57, HP-41 ainsi que les extensions suivantes: Sharp ce-152, Sharp ce-125, Seiko MP-220, Tandy 26-3591, Sharp ce-126p, Sharp ce-123p, Sharp ce-129p, Sharp ce-120p, Sharp ce-140p, Sharp ce-150, Sharp ce-140f, Sharp ce-1600p, Canon X-710, Sharp EA-129C, Casio MD-100, Casio FP-100, Casio FP-40, NEC PC-2021, HP-41 et Canon X-07.
 

 
Les changements sont:
– New Casio VX-3, VX-4 and FX-870p package
– New Casio Almost PB-100, Almost PB-300, FP-12 and FP-40 (SB-42) package.
– New CE-15x extension for PC-1500 series.
– New Sharp PC-E500Jap and PC-E500-BL.
– New HP-10c.
– New Search feature for Local and PockEmul Cloud storage.
– Share a Cloud session by QRCode.
– CE-1600p new pen head rendering.
– Keyboard Simulator new layout and overclocking up to x100.
– A new ‘Lock Position’ feature in the contextual menu that fixes the position of a device on the screen.
– The XP-140 Monitor Card is available for the X-07.
– A lot of bug fixes.

 

Télécharger PockEmul (Stable) v2.9.2 (68.9 Mo)

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HP82240B est un simulateur pour l’imprimante infrarouge Hewlett Packard HP 82240B. Comme il s’agit d’un simulateur, aucune image ROM n’est nécessaire. Le simulateur est conçu pour fonctionner avec l’interface de l’imprimante infrarouge des versions PC des émulateurs Hewlett Packard Emu28, Emu42 et Emu48. A la différence des émulateurs vous avez besoin de Windows 2000 +, comme système d’exploitation. Windows NT et Win9x/Me ne sont plus pris en charge.
 

 

Télécharger HP 82240B Simulator v1.19 (163 Ko)

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XRoar est un émulateur Dragon32/64 mais aussi Tandy CoCo.
 


 

– Reduce memory use when reading gamepad mappings file
– Include missing files in tarball distribution [Rui Chen]
– Fix GIME issue when loading from snapshot
– Fix becker port status polling [Pierre Sarrazin]
– Fix built-in configs with non-default CPUs
– Fix direct loading of DragonDOS binaries

 

Télécharger XRoar (x86) v1.8.1 (2.0 Mo)

Télécharger XRoar (x64) v1.8.2 (2.1 Mo)

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Il s’agit d’un émulateur de Tandy TRS80 Model 1,2,3,4,12,16,6000,MC-10,DT-1 et Videotex.

 


 
Ancien site pour archive.

Télécharger TRS80gp v2.5.5 (23.3 Mo)

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Créé par Avery Lee (l’auteur de VirtualDub), il s’agit d’un émulateur d’Atari 8 bits (800/800XL/130XE) disponible en 32 et 64 bits. Il dispose de beaucoup d’options ainsi que d’une bonne compatibilité. Il prend en charge les jeux protégés conformément à l’émulation. Il s’agit d’une version de développement au stade de béta.
 


 

Topic des versions Beta.

Télécharger Altirra (Beta) v4.40 Test 12 (7.2 Mo)

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Il s’agit d’un multi-émulateur qui gère les systèmes suivants avec une superbe interface très simple d’utilisation.
Ordinateurs : Acorn Atom, Acorn BBC Micro, Acorn Electron, Commodore PET, Atari 8-bit, MSX
Consoles : Atari VCS 2600, Atari VCS 5200, Atari VCS 7800, ColecoVision, Magnavox Odyssey 2, Sega Master System, Sega Megadrive, Mattel Intellivision
Consoles portables : Atari Lynx, Sega Game Gear, Nintendo GameBoy
 
Vous aurez besoin de .NET Framework installé sous Windows. Pantheon est spécifiquement dédié aux jeux.
 
Le gros avantage est que ceux-ci sont téléchargés automatiquement en un clic sans que l’on ait besoin de faire quoi que ce soit d’autre. Il est bien dommage que Panthéon ne dispose pas de filtres, cela rend les jeux très pixelisés en raison des basses résolutions natives.

 

Télécharger Pantheon v15.0 (126 Mo)

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Il s’agit d’un émulateur de Sega Megadrive.
 

 
Version en ligne disponible ici.
 
Les changements:
– Fixed crash that would occur when multiple lines of text are printed via KDEBUG.
– Title bar colour matches the menu bar colour on Windows 11.
– Emulated RAM is cleared upon a hard reset.
– Audio ‘ladder effect’ is emulated.
– Broken splash screens in the ‘Gametap Pro Gamer 6’ ROM-hack are fixed.
– Support for the ‘KDEBUG’ debug message API has been added.
– Motorola 68000 instructions have accurate durations.
– Preliminary native multi-window support has been implemented. Due to defects, it is disabled by default.
– Full changelog here.

 

Télécharger Clownmdemu v1.3.0.1 (6.3 Mo)

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Simple Launcher est une interface pour émulateur qui facilite la lecture de jeux rétro.
 

 
Les changements sont les suivants:
 
– I changed the temp folder from within the application folder to the Windows temp folder to prevent access issues.
– I implemented methods to handle the cleanup of temp files and folders.
– Improved error handling in some methods.
– Fixed a bug in several methods that attempt to load a preview image or open a cover image when the UserImagePath is a relative path. These methods now convert all relative paths to absolute paths before execution.
– Moved the DownloadAndExtractInMemory method to a separate class.
– Improved error handling in some methods.

 

Télécharger SimpleLauncher v4.0.1 (55.4 Mo)

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Développé par Jens Guenther, SDL(2)TRS est un émulateur de Tandy TRS-80 modèle I/III/4/4P axé sur EACA Video Genie, EG 3200 Genie III, TCS Genie I/II, Genie IIs (SpeedMaster) et Genie IIIs, basé sur l’excellent émulateur TRS-80 xtrs de Tim Mann.
Il fonctionne sur toutes les plates-formes prises en charge par la bibliothèque SDL, même sur des machines avec seulement quelques centaines de MHz de vitesse de processeur.
Il s’agit d’une mise à jour de l’émulateur original créé par Mark Grebe, qu’il remplace totalement à présent.
 
Il vous faudra les bibliothèques SDL pour pouvoir l’exécuter.

 


 

Les changements principaux sont les suivants:
 
Version 1.2.31 Release 11-24-2024:
– Added TRS-80 Model III/4/4P NMI bug fix by Joshua Arnold.
– Added Model III/4/4P memory mapped printer port to be read-only.
– Added filter for supported file types in GUI file browser.
– Added window border in fullscreen mode.
– Added more shortcuts for command line options.
– Fixed command line options for memory expansion cards.
– Fixed TCS EG-64 Memory-Banking Adaptor.
– Fixed TCS Genie IIs/SpeedMaster RAM 192 B memory card.
– Fixed current date in LS-DOS for TRS-80 Model 4/4P.
– Fixed Hard Disk Activity LED for SDL2.
– Fixed Mouse cursor for selection in scaled SDL2 window.
– Fixed some bugs and other improvements.
 
Version 1.2.30 Release 08-18-2024:
– Added LNW80 Model II banking and 80×24 text mode support.
– Added 1024 KB memory support for Alpha Technology SuperMem.
– Added Alpha Technology SuperMem for TRS-80 Model 4/4P.
– Added Real Time Clock/Calendar Card (RTCC) for TRS-80 Model I.
– Added TRS-80 Model I printer address aliases.
– Added maskable interrupt in IM0 and IM2.
– Added turbo mode deactivation while any keys are pressed.
– Fixed scaling of block graphic characters for Model 4/4P.
– Fixed Z80 HALT action to run debugger.
– Fixed bugs and internal improvements.

 
Site de développement.
 

Télécharger SDLTRS v1.2.31 (263 Ko)

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ChillyGB est un émulateur Game Boy (DMG) et Game Boy Color (CGB) écrit en C qui vise la simplicité et la précision.

 


 

Télécharger ChillyGB v0.3.2 (1.5 Mo)

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EMU7800 est un projet d’émulateur Atari VCS7800 développé par Mike Murphy avec la plateforme Microsoft .NET. Développé en Open Source, il s’agit à la base d’un projet d’étude pour Mike.
 

 
– .net sdk update

 

Télécharger EMU7800 v5.5.0.0 (7.4 Mo)

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