Ce projet fait suite au projet de AloneCoder lui même basé sur le code créé par SMT, il est développé par deathsoft.
Il s’agit d’un émulateur ZX Spectrum conçu pour tourner sous Windows 2000/XP/Vista/7. Il porte le surnom de « Unreal » car il possède des fonctions que n’ont jamais eu les vrais Spectrum telles que : sauvegarder/chargement rapide, capture d’écran, pause, accélération…
 

 
Traduction par Google trad:
 
! Added check for exceeding the maximum number of tracks.
! Added check udi crc and an error message.
udi crc is no crc32 (multiple errors in the implementation of the algorithm).
+ Added support for Advanced Format fdi 2 (with the support of bad bytes).
Now you can run the original game, « Black Crow » to the defense.
! Z-Controller: made to delay the data output on one reading
(When reading data are given matter at the previous stage of the exchange). (Blade)
! Fixed handling of read / write commands sd-card.
Fixed service information on a map.
Added detection of card size.
Added reset Sd card when you reset the computer.
+ Added detect invariant TSC (TSCINV: YES in the console window).
@ High priority is not really for the process, but also for the mainstream,
priority is raised to the maximum possible (HighPriority = 1 in the .ini).
! Added ATM2 restart when changing the font ATM3-> ATM2. (CHRV)
! Fixed check for an empty rect calculated numbers when displayed.
! Fixed scaling of fonts and dialogs for high dpi.
+ Added check for HW overlay.
* Fixed detection of video memory size of the graphics card with 4096MB and more.
+ Implemented size / move a window without internal modal cycle (when the emulation is not interrupted by dragging the window).
@ Default memory size is set 128kb (to avoid conflicts with the majority of dem).
+ Trace halt by step over done autorouting to the first interrupt handler instruction.
+ Added information cyl head and the derivation of the error on the impossibility to create a disk of the desired size
(Eg when loaded incorrectly removed td0).
+ Added support d3d exclusive mode (d3de option in .ini).
+ Added presets for ULA KAY 1024. (Las, krt17)
! Fixed timings ATM1 / ATM2 (start of paper 3.5MHz). (DDp)
! Fixed loading of data blocks on the alt-r, if the destination address out of FFFF. (Savelij)
+ In the .ini file is added to the catalog for more screenshots (ScrShotDir, the current default). (AAA)
@ Naming screenshots name of the last loaded image. (AAA)
! Fixed assignment last_branch when interrupts occur (previously has been given).
+ Setting a border size via hotkeys. (AAA)
main.border_none = ALT 4
main.border_small = ALT 5
main.border_full = ALT 6
+ Added additional four-way controller (been implemented yet in the previous versions).
JB1 = 1
JB2 = 2
JB3 = 3
JB4 = 4
JB5 = 5
JB6 = 6
JB7 = 7
JB8 = 8
 
PS: We test and report bugs if it is not found bugs in a week I will put sortsy. (Check the operation on windows xp).

 
Il s’agit de la révision du 22 décembre qui est non bugguée au niveau des inputs.

 

Télécharger UnrealSpeccy (deathsoft) v0.38.3 (2.6 Mo)

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