Version changes serve as landmarks and are by no means stable builds
This changelog lists the main (but not all) changes made since 0.0.X
– Setup build caches to only save on master builds by @hcorion in #17268
– restore ffmpeg dependencies on linux by @qurious-pixel in #17270
– Logs: use thread_local by @Megamouse in #17271
– Fix some static analysis warnings, including c-style cast by @Megamouse in #17272
– input: move copilot code to pad_thread by @Megamouse in #17278
– vk: Bump min API version to 1.2 by @kd-11 in #17276
– ci/macOs: run unit tests by @Megamouse in #17274
– Update Qt to 6.9.1 by @Megamouse in #17287
– Fix missing inserted = true in check_for_duplicates_fast by @Megamouse in #17273
– llvm: fix deprecation warnings by @oltolm in #16847
– input/macOs: Run hidapi pad handlers on a single thread by @Megamouse in #17284
– SPU: Skip PUTLLUC writes of the same data by @elad335 in #17294
– input: only copy relevant members to external buttons and sticks by @Megamouse in #17296
– [CI] FreeBSD build by @qurious-pixel in #17293
– Update opencv to 4.11.0 by @Megamouse in #17302
– Add github actions for windows llvm by @Megamouse in #17301
– RawSPU: Fix race of SPU_MBox_Status_offs by @elad335 in #17303
– Entitlements are never found by @RipleyTom in #17306
– CI: fix branch name and PR number by @Megamouse in #17308
– CI: build windows clang by @Megamouse in #17297
– hid/input: fix enumerated device comparison by @Megamouse in #17311
– CI: Do not checkout zlib by @Megamouse in #17312
– Disable -Wold-style-cast diagnostic before including sse2neon by @marcin-serwin in #17316
– Add github actions for linux arm gcc by @Megamouse in #17318
– CI/Win/clang: try to fix vulkan support by @Megamouse in #17319
– CMake: Build static OpenAL by @Megamouse in #17321
– Add Timeout to FreeBSD build by @qurious-pixel in #17320
– Fix invalid comparator in savedata_op sorting by @visitorckw in #17322
– Windows Clang – libvulkan by @qurious-pixel in #17324
– fix DEBUG mode compilation by @digant73 in #17331
– vk: Resource binding model rewrite [part 1 of 2] by @kd-11 in #17327
– cellSaveData: Order equal elements using the opposing trait by @elad335 in #17330
– RawSPU: Add missing MMIO register reads by @elad335 in #17344
– Fix some clang-cl build errors and warnings by @Megamouse in #17336
– Fix invalid comparator in event_strcmp_events() by @visitorckw in #17323
– Update submodules by @Megamouse in #17352
– clang-cl: fix a bunch of warnings by @Megamouse in #17350
– cellVdec: log uknown arguments instead of throwing an error by @Megamouse in #17351
– [Linux] Implement Feral Interactive’s Gamemode for Potential Performance Increases by @ADAS2024 in #17325
– Update 7z to 25.00 by @Megamouse in #17362
– fix: cannot compile with Qt Creator while using « /DYNAMICBASE:YES » by @s12mmm3 in #17369
– vk: Properly initialize VS inputs by @kd-11 in #17368
– Patch manager: Fix configurable value dropdown visibility by @Megamouse in #17371
– VS: add quotes around paths by @capriots in #17377
– SPU/LV2: Notify SPU events after mutex guards’ unlocking by @elad335 in #17384
– Proper Arrowlake support (It wasn’t using FMA/VNNI/GFNI) by @Yahfz in #17385
– Missed arrowlake-S and lunarlake by @Yahfz in #17388
– vk: Fix textureCompressionBC check for v3dv/panvk by @AniLeo in #17391
– Update submodules by @Megamouse in #17406
– Fix USE_SYSTEM_OPENAL to use system headers by @pastalian in #17163
– Add options to use system versions of several libraries by @marcin-serwin in #17411
– Remove alternative default device detection in Cubeb backend by @marcin-serwin in #17409
– Update submodules by @Megamouse in #17417
– llvm: use CreatePtrAdd by @oltolm in #17418
– SPULLVMRecompiler: remove unused parameters from spu_ptr and _ptr by @oltolm in #17420
– Fixes for AppImage not targeting Gamemode by @ADAS2024 in #17398
– SPU: Update RdEventStat Busy Wait detection to updated setting behavior by @elad335 in #17437
– Audio: simplify apply_volume by @Megamouse in #17441
– overlays: add setting for screenshot and recording hints by @Megamouse in #17443
– patch_manager: make patches selectable by double click by @Megamouse in #17442
– Fix missing replacement for is_u128_emulated by @digant73 in #17452
– [macOS CI] Fix mvk formulae causing builds to fail by @schm1dtmac in #17454
– Fix raw mouse handler keypress logic by @RunnerFaith in #17456
– Update Qt to 6.9.2 by @Megamouse in #17462
– Minor improvements and cleanup on VFS panel by @digant73 in #17459
– Qt: fix saved gs_frame visibility by @Megamouse in #17465
– Update submodules by @Megamouse in #17468
– SPU: Self Notifying SPUs by @elad335 in #17457
– SPU: Restore postponed LR notifications (with tweaks) by @elad335 in #17472
– Network: Save CPU usage used by P2P listener thread by @elad335 in #17474
– Update opencv to 4.12.0 by @Megamouse in #17479
– Fix emulator crash when a pad gets disconnected (e.g. due to inactivity) by @digant73 in #17478
– input: fix sdl pad handler LED and rumble properties by @Megamouse in #17484
– Add selection on firmware libraries panel by double-clicking by @digant73 in #17481
– System: expose date format and time format as settings by @Megamouse in #17488
– cellPad: Add DS3 motor speed threshold by @Megamouse in #17487
– Update curl to 8.16.0 by @Megamouse in #17493
– cellMouse: Add debug overlay by @Megamouse in #17494
– rsx: fix 3D aspect ratio by @Megamouse in #17497
– rsx: allow to toggle 3D modes dynamically by @Megamouse in #17496
– qt: use the same date format in all managers by @Megamouse in #17506
– Qt: Check if movie item changed and is valid before calling the callbacks by @Megamouse in #17477
– vk: Fix invalidated surface_cache resource deletion bug by @kd-11 in #17508
– Qt: Fix savestate table selection style by @Megamouse in #17512
– Revert « Update wolfssl to 5.8.2 » by @Megamouse in #17513
– Win32: Respect home space / shadow space on the stack frame by @elad335 in #17514
– Win32/SPU: Respect home space / shadow space on the stack frame by @elad335 in #17515
– Fix rc variants of ADDE and SUBFE in interpreter by @isJuhn in #17520
– SDL: call SDL_PumpEvents from main thread by @Megamouse in #17519
– SPU: Fix group wakeup and Max SPURS Threads by @elad335 in #17516
– sys_spu: Untangle IDM mutex from sys_spu’s by @elad335 in #17522
– Audio Processing Improvements by @fentbuscoding in #17525
– PPU LLVM: Filter out functions with patches by @elad335 in #17526
– cellPad: simplify output button logic by @Megamouse in #17495
– Fix calloc patches in the middle of blocks by @isJuhn in #17528
– [macOS CI] Cleanup & optimise the macOS CI scripts by @schm1dtmac in #17458
– Enhance Infinity Manager Figure Creator Dialog by @Swordmaster3214 in #17529
– Update Qt to 6.9.3 by @Megamouse in #17537
– cubeb: Update to 2025-09-17 by @AniLeo in #17396
– Windows 11 Themes by @GustavoGraziano in #17517
– gui/themes: YoRHa by Ani (r4) by @AniLeo in #17504
– rpcs3_version: Bump to 0.0.38 by @AniLeo in #17539
Since v0.0.37 was tagged:
– 184 new commits
– 355 source code files have been edited
– 8 181 lines of code were added and 3 648 deleted
– 24 code contributors
– 122 days of development
– Merge pull request #1491 from derole1/bg3-fix
– Fix slight logic issue in SERIAL_READ that would potentially allow a buffer overrun
– Merge branch ‘bg3-fix’ of https://github.com/derole1/Play- into bg3-fix
– Make bg str board command comment clearer
– Rename arcadedefs for consistency, add Tuned 2.05J, 2.07J and 2.08J, renamed to make clear which version is which, fixed formatting to pass clang format check
– Merge branch ‘jpd002:master’ into bg3-fix
– Fix clang formatting issues, improve serial port emulation based on research of game executable, clearer naming to seperate serial implementation from game-specific steering board implementation
– Complete steering board emulation, steering and gas/brake now work as expected (Though brake gets mapped to the right analog stick x axis in bg3 specifically not brake)
– Undo some unneeded changes
– Implement callback in acram Read/Write syscalls
– Improvements to error handling, parameter validation, and user experience.
– Updated SimpleZipDrive to the latest version.
– Updated emulator references and download links to the latest version.
– Improved parameter validation to reduce false positives on non-path arguments.
– Fixed double-click handling in game list mode to prevent errors on placeholder items.