Il s’agit d’un émulateur NES pour Windows créé par Martin Freij. Cet ému dispose de plusieurs fonctions bien sympatiques comme le Game Genie, VS System, Famicom Disk System, player de son NSF, sauvegardes/Slots, patch IPS, enregistrement video/audio etc…

Shell Additions:
* Adjustable screen curvature.
* Auto scale option for Hqx and ScaleX video filters.
* Auto color settings option for NTSC filter.
* ‘Condition’ column in launcher.
* Hex and current entry view in palette editor.
* Fast way to supply a missing FDS BIOS file on disk image loading.
* ‘Default’ button in FDS dialog.
* More FDS info in log file and image info dialog.

Shell Changes:
* Reduced input latency and improved overall frame flow by rearranging wait loops and making use of Direct3D9 query events (or dummy texture locks if unsupported) to force CPU/GPU sync on each frame.
* Improved emu input granularity with use of DirectInput8 event notification. Fixes « BMX Simulator » in « Quattro Sports ».
* Reclaim of ::Sleep() time on timed intervals in frame timer.
* Warning message now issued whenever the database corrects a nes file with bad header.
* Filelist controls now accept double clicks.
* Pressing ESC now closes most dialogs.
* No menu check marks when disk is ejected.
* WMM timer now used by default because of QPF/QPC unsafety on dual-core CPUs.
* Refactoring.

Shell Fixes:
* Wrong HSB values in palette editor.
* Speed throttle bug when vsync was enabled.
* Incorrect window size on startup after a previous exit with a PAL sized window.
* Auto cursor hiding (didn’t always work).

Core Additions:
* Hq4x video filter.
* Support for extended 512*3 byte palettes (for emphasis colors).
* FDS screen text for disk reads/writes.
* Database entries.

Core Changes:
* Better RGB to YUV conversion for VS System.
* Better VS System detection strategy.
* VS DIP switch descriptions for « Battle City », « RBI Baseball », « Super Sky Kid » and « Super Xevious ».
* Rewinder optimizations. Faster but more memory consuming.
* More accurate FDS disk drive emulation. Fixes « Aspic-Majaou no Noroi », « Hao Kun no Fushigina Tabi » and possibly others.
* Switched to Blargg’s snes_ntsc in order to make it work with custom palettes.
* Refactoring and optimizations.

Core Fixes:
* Mapper 117. Fixes « La Bi Xiao Xin ». Info from tpu.
* Change side bug for single sided FDS disks.
* Game Genie decoder bug when using certain compare values.
* Database entries.

Télécharger Nessie 1.02 (210,2 Ko)

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