De la news du coté de cet émulateur de Model2, 2 mois après les précédentes infos.

Les nouveautés devraient êtres les suivantes:

– Added an option to regulate the color curve (gamma).
– Solved an error that caused that tiles was with incorrect colors.
– Some errors related to the calculation of colors in the textures have been corrected.
– Emulated musics in format MPEG (Sega Touring Cars)
– Fixed bug in multiPCM that brought about sounds saturated in Daytona the USA.
– Fixed bug that caused that the automatic marches did not work in Sega Rally well.
– Fixed bug that caused that  » appeared the message; To review itself!  » in Daytona the USA when stopping the car.
– Fixed bug that caused that they appeared invisible walls in Daytona the USA (not completely)
– Fixed bug that caused that the cars controlled by the CPU did not move in Sega Rally.
– Fixed many problems of calculation.
– Emulated the connection in local network of all the games. It is possible to play abriendo several emulators in a same PC or forming a local network.
– A tremendous error in Daytona the USA has been fixed that caused that during the game in network the speed was of 50%.
– An error has been fixed that caused that when stopping the motorcycle in Motoraid the chamber showed the world of the reverse.
– At the moment the network configuration becomes through a new file .ini…
– Some problems with the colors of the textures have been fixed (green eyes in Dead or Alive)
– The audio one is had synchronous we give of them in Sega Rally and Fighting Vipers
– Added to option  » MipMap=1″ in order to qualify anisotropic filtrate + mip mapping to the games.
– Emulated the effect  » fade » of the screen of selection of circuit of Daytona the USA.
– Some details of the SCSP have polished.
– It is had including the game Wave Runner.
– Solved the graphic errors related to the VGA nVidia of series 8, *quizá* also with VGA ATI and Geometrizer 1.

Source Officielle