Un émulateur de GameBoy écrit en Java.
– significantly reduced the memory requirements of the emulator
– add 16 CPU cycles after waking up from a HALT command
implemented LCD bug (bug ID 1968049)
– fixed bug that reading TIMA register prior to initialization of the timer leads to exception (bug ID 1964304)
– some fixes to the Joypad IRQ handling
La version PC nécessite JDK/JRE5 (ou supérieur).
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