Un très bon émulateur de Sega Saturn créé par Guillaume Duhamel.

– Added clipping for line-based drawing to software renderer.

– Toggling a screen is now core indepedent.
– Added per-character priority to software renderer.

gtk port:
– Fixed fullscreen setting and added a keep ratio one.
– Fixed a bug in the vdp2 debugger that was causing the emu to crash.
– Full software mode can be compiled again.
– Fixed segfault when taking screenshots in full software mode.
– Fixed default value for region.
– Window position is now saved and restored when re-opening the emu.
– Fixed a problem when changing input cores.

qt port:
– Improved compilation process: make (un)install now works.
– Fix crash when configuring input while using translated version.

windows port:
– Changed resolution list generation so it adds the resolution to the list,
regardless of whether it supports 60 hz or not.
– Fixed error when trying to add blank cheat code.
– Fixed all code that allowed the user to choose filename for saving so it
automatically places a default extension.
– Save and Clear buttons are now enabled when loading a cheat file.
– Fixed a bug with AR code adding where it was tracking the wrong edit
– Fixed a bug when adding raw cheat codes.
– Fixed bugs in vdp1 debugger.
– Fixed a bug where saving/loading a save state and an error occured would
cause sound looping.
– Scroll bar in memory editor now works properly when you move the thumb
– Added support for x64 builds in Visual Studio.

– Fixed a bug that was causing older save states to fail.

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