Nouvelle version Beta public de l’excellent WinUAE. Premier de la série des 1.5.4.

– DXSDK updated, D3D filters again require updated DX runtime
– some CD32 pad reading routines returned phantom buttons in JIT modes if pad was not « connected »
– another partial sprite rendering update, fixes sprite size problems in screen modes that have multiple resolutions in single horizontal line (for example Innovation Part 2 by Axis is 100% correct now)
– also fixes wrong sized sprites in some lores resolution modes
– superhires in lores mode supported (show only every 4th pixel)
– superhires in filtered lores supported (visible pixel is average color of 4 internal shres pixels. This may be slow..)
– ECS SHRES in lores supported (both non-filtered and filtered)
– 10 sectors per track PC floppy images (800k) supported

Télécharger WinUAE (Public Beta) [32 bits] v4.0.0 Beta 11 (3,7 Mo)

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