Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP et Vista. Il nécessite Direct X v8.1 au minimum.

– At starting, when the game that set the resume (« File->Set Resume » menu)
was opened, the bug that the resumed setting was not reflected in the
display of the menu (generated by 1.67) was corrected.
– The speed and timing were brought close to a real machine more. In the
battle scene of « Farjias no Jakoutei », the problem that the screen falls
into disorder by one frame (generated from v1.61) was solved.
+ I have an important news for the person who compiles(builds) the attached
source file and is using it. It is a switch of my development environment
for « Windows Vista »(and the later windows version).
I will use « Visual C++(Visual Studio) » from the next version (schedule).
Therefore, the appended source code becomes it for « Visual C++ », too. It
is likely to be able to compile even in the environment before (MinGW,
gcc) by a little correction. However, « Visual C++ Express » is being
distributed free of charge by Microsoft Corporation now. I think that it
compiles easily when it is used.

Télécharger Ootake (2K/XP/Vista/7/8/10) v2.80 (1,2 Mo)

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