Créé à l’origine par YopYop, ce projet est maintenant poursuivi par la Team DeSmuME.

General/Core:
– bug: fix error in SBCS/RSCS flags; fixes many odd behaviors and crashes [zeromus]
– bug: add support for sleep mode and power registers [luigi__]
– bug: important fixes to RTC so correct time is actually told [luigi__]
– bug: fix card reads below 0x8000; fixes some game freezes [normatt]
– bug: fix 4 mbit save type; fix non-autodetect savefile dumping [zeromus, matusz]
– enh: add sram to GBA game addon emulation for importing savefiles [zeromus]
– enh: many improvements and feature hookups in linux ports [matusz, luigi__]

Graphics:
– bug: fix specular texture mapping mode [luigi__]
– bug: repairs to some capture modes and vram mapping [zeromus, CrazyMax]
– bug: viewports finally correctly handled [zeromus]
– enh: add software rasterizer. quirky, but on par with opengl [zeromus]

Windows:
– bug: mitigate bad frameskipper; default to old frameskipping mode [zeromus]
– bug: fixes with recent roms and zipfile loading [zeromus]
– bug: fix window position memory [zeromus]
– enh: bios and firmware may now be used and booted [luigi__]
– enh: many display, OSD, and input enhancements [luigi__]
– enh: brand new hotkey and controls binding system [zeromus]
– enh: configurable screen separation [luigi__]
– enh: fast forward key [pa__]
– enh: improvements to mic [luigi__]
– enh: faster updates in debug tools, up to once per frame [pa__]

Mac OS X Port:
– enh: added Italian translation thanks to Paolo Bernini [jeff]
– enh: resurrection of GDB stub [sigmaris]

Télécharger DeSmuME (x86) v0.9.11 (1.1 Mo)

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