Il s’agit d’un émulateur Enterprise 128, écrit par Istvan Varga.

* implemented IDE hard disk emulation, with support for up to 4 2 GB
image files in raw or VHD format; a 126 MB disk image with 4 FAT12
formatted 31.5 MB partitions is also included for use with the
emulator
* more accurate Z80, video memory, and NICK I/O port timing; note that
this change breaks demo compatibility with previous versions
* improved NICK emulation: all possible video modes, including
undocumented and « invalid » ones, are now emulated, and some bugs
have been fixed as well
* a 4-channel 8-bit external DAC is emulated at ports F0h to F3h
* new TV emulation mode when using OpenGL video output; it is
activated by setting the ‘quality’ parameter to 4, and requires
OpenGL 2.0 or later with shader support. This mode emulates S-video
output on a PAL display (Y/C filtering, delay line, and phase
error), but the quality is also improved by using 32-bit textures
instead of 16-bit
* it is now possible to load and use epmemcfg format memory
configuration files, which allow for avoiding the limitations of the
GUI based memory configuration; the file format is documented in
README
* DAVE sound emulation fixes
* the ‘motor on’ bit of WD177x is emulated (the RockDigi demo now
runs)
* on Windows, native file selection dialogs are also used in
tapeedit.exe
* machine configurations generated by makecfg automatically enable or
disable the ‘virtual file I/O’ setting, depending on whether
epfileio.rom is included
* the debugger prints more detailed information about syntax and
runtime errors in Lua scripts, and there is a new button to insert
an empty breakpoint callback function
* fixed interlace in single buffered OpenGL mode at quality=0
* fixed compile error on Linux when building without SDL, or using old
SCons or Lua versions
* some other minor bug fixes, and optimizations

Télécharger Ep128Emu (x86) v2.0.11.1 (3.2 Mo)

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