Une version Beta public de l’excellent WinUAE.

– stupid b20 VPOSR bug fixed (upper vpos bits returned « random » data when new frame was about to start)
– « manual » BPL1DAT write update, Sequential / Andromeda « Magnet »-part
– interrupt delay changed to 5.5 (was 6) color clocks (<=5: Gleat Stuff #1 breaks, >=6: Warhead audio breaks)
– reading non-existing memory in 68000 CE-mode was broken (upper byte was always zero), fixes Time Machine (game has buggy IFF animation reader, IFF parser checks end of file incorrectly and keeps reading « random » data and accessing « random » memory)
– ProWizard promizer20 converter update (Asle)
– only autodetect PC/Atari ST image files if file name extension is known (adf, adz, st, ima or img)
– file dialog file type setting is stored to registry/ini
– some work with serial port emulation via UDP (ENET). May or may not be implemented before final 2.0. (if you are wondering about ENET in serial port settings..) NOTE: do not expect most serial linked games to work, at least via Internet.. null-modem games expect extremely low latencies.

Télécharger WinUAE (Public Beta) [32 bits] v4.0.0 Beta 11 (3,7 Mo)

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