Une version Beta public de l’excellent WinUAE.

– keyboard input configuration didn’t load correctly (was overwritten by default mappings or mappings were completely erased)
– if at least one rawinput keyboard and mouse is found: skip directinput keyboard and mouse enumeration. Prevents stupid side-effects if both are used simultaneously, for example fullscreen and directinput keyboard enabled: rawinput stops getting any input (and technically directinput is less direct than rawinput, it is only good for joysticks/pads today)
– fixed possible division by zero in new power led code
– statefile_quit= configuration file parameter added, automatically saves state to when emulator is quit normally
– CPU speed and advanced chipset configuration stored in statefiles
– in some situations full-window mode tried to use vsync frame wait (which did nothing and caused warp-mode like speedup)
– added toggle fullwindow<>fullscreen and fullwindow<>window input events
– yet another sprite update, Total Perspective Vortex / Frantic background smallest sprites missed last line of data

WARNING: Configuration files saved with previous 2.2 betas won’t be fully compatible with later versions. Keyboard input data is handled slightly differently (no more « super » keyboard that gets all keyboard input), beta 1-3 written config files may not have all keyboards enabled if Configuration #1-#3 mode is enabled. Older configuration files should work correctly.

Télécharger WinUAE (Public Beta) [32 bits] v4.0.0 Beta 5 (3,7 Mo)

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