Nouvelle release du plugin glNintendo64() sur ce thread :

Okay, I’m releasing a beta version of glN64() v0.3.2. I want to get some of these problems taken care of. This version should fix the culling problems, further reduce crashes, and help with the 2D errors in some games. I’m not sure why Radeons are having so much trouble. The OpenGL 1.4 combiner isn’t as mature as the GeForce one, but it shouldn’t mess up on things as simple as the princess’ face, and certainly shouldn’t be crashing…I’ll keep working on it.

Télécharger glN64 v0.4.1 (91,0 Ko)

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