Il s’agit d’un émulateur NES pour Windows créé par Martin Freij. Cet ému dispose de plusieurs fonctions bien sympatiques comme le Game Genie, VS System, Famicom Disk System, player de son NSF, sauvegardes/Slots, patch IPS, enregistrement video/audio etc…

En voici les nouveautés:

– Fixed the input bug that sneaked up in v1.05. IDirectInputDevice8::Poll() was the cause.
– I forgot it could return DI_NOEFFECT which is not the same as DI_OK. The bug affected devices that didn’t need manual polling.
– Fixed a bug that caused all soundcards without support for hardware-mixed secondary buffers to not work.
– Did some small optimizations in the PPU core.
– Changed so that state slots are flushed to files (if enabled) every time the user saves instead of only during load/close.
– Modified the path dialog. Two check mark buttons now control the auto loading and saving of state slots.
– Less sound stutter when toggling the menu in fullscreen.
– Tweaked the render queue and put a limit on how many frames behind the GPU can be. This is to prevent sudden jerks and input lag.

Télécharger Nessie 1.02 (210,2 Ko)

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