ScummVM est une implémentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilisé dans plusieurs jeux LucasArts comme Monkey Island et Day of the Tentacle, bref une sorte démulateur du moteur d’origine de chez LucasArts.

En voici les nouveautés:

– Added a MT-32 emulator. (It was actually added in 0.7.0 but we forgot to
put it into the NEWS file :-).
– Less memory-hungry MPEG movie playback for the Broken Sword games.

– Fixed wrong actor animation in Full Throttle INSANE

Windows Mobile port (PocketPC / Smartphone) :
– Fixed FOTAQ crash on all platforms when leaving the hotel AGAIN
– Better low quality Adlib emulation for FOTAQ
– Fix randomly broken Hide Toolbar option (thanks iKi)
– Fix first hardware key mapping (was not displayed before)
– Fix BASS & Simon hangs on Smartphone when using the Skip hotkey
– Fix Zone key action on Smartphone (now mapped on key 9)
– Experimental third party VGA mode (SE-VGA) fix
– Add Key Mapping option in the launcher (Options / Misc / Keys)
– Remove AYGSHELL.DLL dependency to work on CE .Net platforms
– Fix key mapping issues introduced in 0.7.0
– Full Throttle interactive action sequences should be more playable.
– New key mapping option « FT Cheat » to win a Full Throttle action sequence
– Quit Simon game with ‘Action key’ on Smartphones

– Fixed crash caused by attempting to play music from CD1 and CD2 at the
same time.
– Fixed crash in the cutscene player if the speech file was missing.

– Fixed crash when talking to the gardener using spanish text with the
floppy version.

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