2 nouvelles updates sur le site de Mimic :

06/08/2002 : FINALLY! I got the SystemX sprites displaying something sensible. Well, almost. I haven’t got the zooming happening nor have I figured out the sprite prioritys. Anyways, Thunderblade is starting to look good. The major issue was that the sprite data was interleaved. It always is something simple!

07/08/2002 : Looks like I might have discovered the priority bits for the SystemX sprites. In this pic, the sprites are used for the city and the rest is tiles

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