Un bon émulateur SNES derrière le duo ZSNES/SNES9X. Surement l’émulateur SNES le plus actif du moment :
65c816
– Corrected address wrapping in direct and stack addressing modes, thanks to MKendora for pointing out these problems
– Altered register allocation
SPC700
– Altered register allocation
– Fixed a bug in the timers which caused them to be reset to random values when turned on, thanks to Brad Martin for pointing this out
Source
– Removed some obsolete code and dependencies
– Started cleaning up many of the C label references in the asm code
Render
– Added support for dual window clipping with XOR or XNOR logic modes of 8×8-tile backgrounds with no offset change or mosaic
– Fixed a bug where window clipping was not updated correctly when changing layering order
– Added support for dual window clipping with all logic modes of 16×16-tile backgrounds with no offset change or mosaic in modes 0-4
– Added support for dual window clipping with all logic modes of 8×8-tile backgrounds with mosaic and no offset change
– Added support for dual window clipping with all logic modes of 16×16-tile backgrounds with mosaic and no offset change in modes 0-4