On r’met ça ? les dieux des Lucasfilms nous sortent la 0.4.0 de ScummVM, l’émulateur de Scumm, moteur de zak, indy, monkey island…

– Curse of Monkey Island (comi) support (experimental)
– Added support for the EGA versions of Loom, Monkey Island and Indy3
– Improved music support in Indy3 and the floppy versions of Monkey Island
– Many Simon the Sorcerer 1 & 2 improvements and fixes
– Very pre-alpha Beneath a Steel Sky code. Don’t expect it to do anything (in fact it is disabled in the 0.4.0 release, but you can get it by compiling ScummVM yourself).
– Even more pre-alpha support for enhanced versions of V2 SCUMM games (Maniac Mansion and Zak)
– Preliminary support for early Humongous Entertainment titles (very experimental)
– New debug console and several GUI/Launcher enhancements
– New Save/Load code (easier to expand while retaining compatibility)
– Dreamcast port now works with new games added for 0.3.0b
– New official PalmOS port
– Various minor and not so minor SCUMM game fixes
– Large memory leak fixed for The Dig/COMI
– SMUSH code optimised, frame dropping added for slower machines
– Code cleanups

Consulter l’aide en Français de Scummvm (et Dosbox) sur le forum de LTF ici.

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