Le premier émulateur de Sega Model 3 créé par Bart Trzynadlowski, Ville Linde et Stefano Teso dans sa version de développement (voir ici).
– Flattened out nested if-statements in new engine’s fragment shader to improve compatibility with older GPUs (e.g., NVS 300)
– Fixed white space and warnings. Fixed second argument to -dis option in cases where other numerical parameters are specified on command line.
– Changed save state file version (r340 changed Real3D save format, breaking compatibility with older states, and states were probably already incompatible with 0.2a)
– Using IEmulator interface instead of CModel3 directly