La reprise de l’émulateur par une nouvelle équipe: Nach, Zones, Anomie, DeHackEd, Byuu, BearOso, OV2 et Nitsuja en grande partie responsable du port Windows. (Version pour Win9X disponible ici).
 
snes9x
 
Les changements:
 
– Fixed IRQ corner case that caused Umihara Kawase’s water to cover the whole screen. (BearOso)
– Adjusted IRQ timing slightly. Fixes Dragon Ball Z – Super Butouden 2. (BearOso)
– Clear WAI when IRQLine is active. Fixes Top Gear 3000. (BearOso)
– Fix reading the wrong tile data in mosaic drawing. Gets rid of glitch at top of FF6 battle transitions. (BearOso)
– Break a specific opcode into cycles. Fixes Little Magic. (BearOso)
– Win32: Don’t mix garbage into the last line with NTSC filter. (OV2)
– Win32: Allow disabling scanlines in NTSC filter. (BearOso)
– GTK+: Added an undo load state option. (BearOso)
– GTK+: Fixed compilation on big-endian systems. (OV2)
– Win32, GTK+: Added integer scaling option. (BearOso)
– GTK+, Unix: Preserve current joypad state when rewinding. (BearOso)

 
Site source (thread officiel).
 

Télécharger Snes9x (DDraw) v1.56.1 (3,8 Mo)

Télécharger Snes9x (x86) (XP/Vista/7/8/10) v1.57 (1,4 Mo)

Télécharger Snes9x (x64) (XP/Vista/7/8/10) v1.57 (2,2 Mo)

Télécharger Cg/GLSL/Slang Shaders Pack (10/11/2018) (32,8 Mo)

Site Officiel

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