La reprise de l’émulateur par une nouvelle équipe: Nach, Zones, Anomie, DeHackEd, Byuu, BearOso, OV2 et Nitsuja en grande partie responsable du port Windows. (Version pour Win9X disponible ici).
 
snes9x
 
Les changements:
 
Snes9x 1.58
– Move the LICENSE file to the base directory and use a stub
in all the source files referring to it.
– Adjust Chou Aniki timing hack.
– Use 1-based numbering when displaying pressed keys.
– Hide controller port if disabled when displaying keys.
– Fix movie playback.
 
libretro:
– Fix interlaced modes when overscan crop is enabled.
– Allow overriding -flto. (orbea)
 
GTK+:
– Use shared snes_ntsc implementation.
– Remove extra LGPL licensing to avoid confusion.
– Don’t translate config file entries. Fixes breakage on
non-C languages.
– Fix issue where config file doesn’t contain all configurable
entries.
– Remove config options for Netplay, Joystick, and JMA. SDL 2.0
is now mandatory.
– Updated gettext and removed intltool. update-po should now catch
all translatable strings.
– If available, reduce input lag option will now use fences instead
of glFinish to prevent hogging the CPU.
– Onscreen text can be variable width and will show up in some more
cases now.
 
Win32:
– Add audio device selection (XAudio2 only)

 
Site source (thread officiel).
 

Télécharger Snes9x (DDraw) v1.56.1 (3,8 Mo)

Télécharger Snes9x (x86) (XP/Vista/7/8/10) v1.60 (2,5 Mo)

Télécharger Snes9x (x64) (XP/Vista/7/8/10) v1.60 (3,7 Mo)

Télécharger Cg/GLSL/Slang Shaders Pack (28/02/2019) (34,1 Mo)

Site Officiel

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