Très performant, PPSSPP est un émulateur de Sony PSP (pour Windows, Android et autres via SDL) gratuit et libre écrit en C + + par Henrik Rydgard (très connu sous le pseudo de Ector, déjà auteur de l’émulateur de PSP Potemkin et surtout connu pour Dolphin, ayant également exercé sur nombre d’émulateurs Dreamcast).
 
ppsspp
 
Les changements sont les suivants:
 
– Graphics and compatibility fixes (#12800, #12670, #12635, #12857, #12941, #11898, #12695, more)
– Assorted minor performance improvements, game load speedup (#12462, #12652)
– Screen inset (notch) support on Android (#12779)
– Analog stick support for menu navigation (#12685)
– Fixed audio glitches in SDL builds (#12916, #12920)
– Support more languages in in-game dialogs (#12702). Croatian language added to PPSSPP.
– Simple multiplayer chat (#12667)
– More advanced postprocessing (multipass, parameters) (#12905, #12901)
– Add PPSSPP-specific CWCheat (#12816, #12912)
– Reintroduce Cardboard VR, allow more resolutions (#12449, #8714)
– Fix some crashes (#12908, #12876)
– Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) (#12519)
– Mac build now supports Vulkan on top of MoltenVK (#12583)
– Raspberry Pi 4 EGL crash fixed (#12474)
– VSync now supported on all backends, frame duplication option added for 30 Hz games (#12659, #12602)
– Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
– Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 (#12443, #12898)
– Hot Shots Golf slowdown and flicker on Vulkan fixed (#12873, #12746)
– Pangya Golf crashes and hangs fixed (#12718)
– Allow rebinding of right touch screen analog (#12486)
– Add option to prevent mipmaps from being dumped (#12818)
– Tilt control now have a base radius to help with deadzone (#12756)
– Mappable auto rotating analog stick to pass some game checks (#12749)
– Touch control position can now be snapped to a grid (#12517)
– HiDPI retina display support (#12552)
– Rapid-fire on touch control (#12601)
– Toggle mute button (#12643)
– Add option to resize game icons and more (#12646, #12637)
– Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
– Add toggle mode to combo button (#12623)
– SDL mouse support, Qt menu upgrades (#12612, #12817)
– Real support for chinese patched version of Hatsune Miku Project Diva Extend (#13007)
– Some minor kernel module support (#13028, #12225, #13026, #13004, #13038, #13023)
– Fixed fullscreen toggling with Vulkan in SDL builds (#11974)

 

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