uCON64 vous permet de faire plein de choses : convertir vos roms parmi différents formats, appliquer des patchs, modifier les headers de vos jeux…
 

 
Ucon64 supporte toutes les unités de backup basées sur les cartouches et permet le hack de roms.
 
– updated (SNES) fixed checksum calculation of SNES/Super Famicom Classic Mini SRAM data of special chip games like Super Mario RPG, Super Mario World 2 – Yoshi’s Island, Hoshi no Kirby Super Deluxe and Star Fox 2 (by dbjh)
– added (SNES) –range=OFFSET1:OFFSET2 specify range for calculating checksum of SNES/Super Famicom Classic Mini (hakchi2) SRAM data. Can be used in combination with –sminis for special chip games (by dbjh)
– added (SNES) –xic2 send ROM to SMC IC2 compatible backup unit (by dbjh; thanks to Mystic_Merlin for finding this out and for testing)
– removed (PSX/N64) –xdex, because the underlying code had nothing to do with the DexDrive (by dbjh)
– added full MinGW-w64, 64-bit Visual C++ (2015 & 2019) and 64-bit Cygwin build support (including libdiscmage and libcd64); improved 64-bit support in general (by dbjh)
– libdiscmage support is no longer enabled by default. Use the configure option –with-libdiscmage to enable support (by dbjh)

 

Télécharger uCON64 v2.2.1 (487.8 Ko)

Télécharger uCON64 (Dos) v2.2.1 (463.9 Ko)

Télécharger uCON64 Frontend v1.1 (712.1 Ko)

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