La reprise de l’émulateur par une nouvelle équipe: Nach, Zones, Anomie, DeHackEd, Byuu, BearOso, OV2 et Nitsuja en grande partie responsable du port Windows. (Version pour Win9X disponible ici).
 
snes9x
 
Les changements:
 
Snes9x 1.62.1
This contains several small fixes for bugs noticed after 1.62 was released. With luck, there will be a version 1.62.2.
 

Snes9x 1.62
– Fixed SA1 division with negative dividend again. (Atari2)
– Fixed timing on several instructions. (pi1541)
– MSU1 audio with no loop point will not repeat from start.
– Modernized some old memory-related code.
– Fixed a desynchronization in interlaced modes and reporting.
– Remove SA1 access to WRAM.
– Added second set of registers between S-DSP and S-SMP.
– Fixes PAL version of Virtual Bart.
 
Gtk + Windows:
– Added a Vulkan graphics output method. Similar to OpenGL, this
can use libretro’s slang shaders.
– Changed the automatic frame skip throttle to take place immediately
before showing the frame, making VRR work better.
– Add menu item to clear recent files entries.
– Add fixed window size changes up to 10x.
 
Windows:
– Improved the shader parameters dialog with sliders and resize.
– Allow disabling adding registry entries. Deletes any existing
entries when the option is disabled.
 
Gtk:
– Switched to CMake for build system. Removed meson.
– Fixed some keys not working with modifiers. (Gutawer)
– Removed graphics options most people won’t understand or need.
– Improved wayland support. Handle fractional DPI properly.

 
Site source (thread officiel).
 

Télécharger Snes9x (DDraw) v1.56.1 (3.8 Mo)

Télécharger Snes9x (x86) (XP/Vista/7/8/10/11) v1.62.3 (2.8 Mo)

Télécharger Snes9x (x64) (XP/Vista/7/8/10/11) v1.62.3 (4.3 Mo)

Télécharger Cg/GLSL/Slang Shaders Pack (01/04/2024) (82.2 Mo)

Site Officiel

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