Il s’agit d’un émulateur et un débogueur pour la Nintendo Game Boy, écrit en Rust.
Les changements sont:
Added
– Implement a experimental libretro port.
– Add thumbnails to ROM list UI.
– Increase interpreter performance by 4 times.
– Implement a dynamic recompiler, a.k.a. JIT compiler, which is 70% faster than the interpreted version. But the recompiler is not very optimized yet. It is only targeting x64.
– Delta-compress rewinding’s save states.
Changed
– Renamed packages from using _ to -, like from gameroy_native to gameroy-native.
Fixed
– Replace poorly maintained OpenGL backend by glutin.
– Fix resizing in Wayland.
– Fix bench command’s « times faster » calculation.