Anciennement nommé Citra Enhanced, il s’agit de Citra avec des ajustements/ajouts qui devraient donner de meilleures performances que le Citra original.
 

 
Les changements sont:
 
– PC: Changed how pausing the emulator is handled to allow frame (@OpenSauce04)
– Android: Implemented custom layout customization GUI (@DavidRGriswold)
– Code/CI: Update to Clang 18
– PC: Flatpak shortcut creation fixes (@OpenSauce04, this for future flatpak implementation)
– externals: update submodules
– shader_jit_a64: Optimize conditional tests (@Wunkolo)
– Android: Some UI rebrands
– Android: Fix padding if settings UI is too small
– PC: Numerous fixes for hotkey shortcuts (@OpenSauce04)
– qt: Fix default language not being set to the main one the system uses (@kleidis)
– Android: Add static theme option (@kleidis)
– GSP_GPU: Do not always debug GXCommandProcessed on TriggerCmdReqQueue
– gradle: update some dependencies
– PC: Rebrand Report Compatibility to Report Issues
– Android: Implement support for automatic resolution scale
– Android & PC: Rebrand Custom CPU Ticks names (A config reset is suggested here)
– Android & PC: Add Steps per hour system setting (@szdarkhack)
– vk_stream_buffer: Refactor Vulkan stream buffer memory type selection (@i0x404)
– act: Add more command names and implement GetErrorCode (@DaniElectra)
– core: Remove some usages of global system instace by PLGLDR port (@raphaelthegreat)
– Android & PC: Added Reverse Side by Side Sterioscopic 3D mode (@OpenSauce04)
– Android: Fix pause emulator button crashing the emulator
– shader_jit_a64: Compact host executable memory (@Wunkolo)
– Code: Apply another minimal updates and improvements

 

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