– Microtouch: Simplify mouse button and calibration checks by @mourix in #4656
– Microtouch: add option to turn off visible mouse crosshair by @mourix in #4657
– Miscellaneous UI fixes by @lemondrops in #4666
– Microtouch: add controller type selection and start adding legacy modes for them by @mourix in #4668
– Microtouch: serial fixes, poll rate increases, mode status, cleanups by @mourix in #4681
– Microtouch: fix compilation warnings, optimize command handling and liftoffs by @mourix in #4685
– AMD/DC390 SCSI fixes of the day (August 4th, 2024) by @TC1995 in #4688
– More ESP SCSI fixes (LUN mainly) by @TC1995 in #4690
– Fix Tandy 1000 SX minimum RAM by @jriwanek in #4694
– Tandy related cleaning, and logging compile fixes in pit_fast by @jriwanek in #4696
– add helper script to download ROMS to user’s home directory by @tjemg in #4695
– Assorted compile fixes by @jriwanek in #4699
– SCSI fixes of the day (August 8th, 2024) by @TC1995 in #4702
– TGUI9440 (VLB/PCI) change of the day (August 9th, 2024) by @TC1995 in #4706
– Cleanups & fixes by @jriwanek in #4707
– Correctly devbranch mitsumi CDROM by @jriwanek in #4708
– More DEV_BRANCH related cleaning by @jriwanek in #4709
– Video changes of the day (August 12th, 2024, S3/TGUI/SVGA) by @TC1995 in #4712
– dynarec related compile improvements by @jriwanek in #4714
– S3 ViRGE class: Rethreading for future investigation. by @TC1995 in #4717
– Attempt at fixing the threading of the ViRGE. by @TC1995 in #4718
– S3 changes (and TVP3026) of the day (August 15th, 2024) by @TC1995 in #4719
– Delete 86Box-install-roms.sh by @jriwanek in #4725
– Add a link to the build guide to README.md by @jriwanek in #4724
– ViRGE changes of the day (August 20th, 2024) by @TC1995 in #4735
– qt_private_headers are needed for both qt5 and qt6 by @jgilje in #4736
– Mach64 changes of the day (August 21st, 2024) by @TC1995 in #4738
– Minor but important changes to minivhd’s dynamic/diff vhd handling by @TC1995 in #4750
– Honor the composite mode of the PCjr and Tandy 1000 by @TC1995 in #4751
– Split off AMD K5 from K6 by @jriwanek in #4752
– Add miroCRYSTAL 3D video card by @MaxwellS04 in #4723
– Some fixes to the Streams engine of the ViRGE/Trio3D by @TC1995 in #4760
– Fix SDL UI failing to build when C++11 threads are disabled by @lemondrops in #4758
– More ViRGE fixes (August 29th, 2024) by @TC1995 in #4764
– Update dates for 4.2.1 release by @jriwanek in #4778
Un ensemble de programmes et bios est disponible ici.
– Support for 24-kHz display modes was improved, but only for the Unicode edition.
– Horizontal timings are now slightly more accurate (by less than 1 nanosecond.)
– The real-time clock (RTC) window now accepts mouse and keyboard input.
This makes it much easier to set the RTC to arbitrary dates/times.
– Removed some potential annoyances with the Apps and F10 keys. Notably, the Apps
key now closes menus, since it can also open them (often unintentionally).
– Added safeguards to prevent renaming / deleting image files that are in use.
This only applies to using the F2 / Delete keys in conjunction with the
various applicable menus – you can still modify files outside of XM6.
– F2 can now be used with menu items associated with cheats for easier renaming.
Bug fixes:
-When loading state, audio from the previous state could sometimes be heard.
-When loading state, extraneous FM sounds could rarely be heard.
-The real-time clock (RTC) emulation had numerous mistakes. (Accurate handling
of invalid values, such as Hexadecember 0th, is still not emulated perfectly.)
-The former anti-screen-saver method was not compatible with some systems.
-The Shift-F10 system hotkey (which opens pop-up or context menus) was sometimes
unreliable due to interference from the meta-key feature (refer to the manual).
-Renaming files (by holding F2 while selecting a menu item) was sometimes not
also renaming matching items in the MRU lists.
-F2 was not able to rename files when used with some of the MRU menus.
-Active state files were not being marked in the « Nearby » menu in certain cases.
– The (Shift-)Alt-Backspace accelerators, used for state file cycling, were not
behaving similarly depending on whether or not the state files that were being
cycled were stored within an archive. The new behavior should be more intuitive.
– fix more screw-ups in unicode support. fixes #828
– OpenGL Renderer: Fix an initialization issue with the clear image shader program when running the 3.2 Core Profile renderer for a driver that only supports OpenGL v3.2. (Regression from commit e2a25e2. Fixes #827.)
Fixed
– add extra check for valid folder setting when importing dat
– fix macos intel (x64) build
– generate right version for assets
– nullpointer on messages with FullServer
– nullpointer since jetty 12 for webclient bundled in a jar mode used by some distribution type (docker and nogui-noarch)
Les changements: Core:
– added: scanner, option to remove fill-in files from addpaths (this can include backup when ‘act as’ option is on). Only files which were actually needed in the rompaths are removed
– misc: changed elapsed time format and show an overall duration
– fixed: handling of loadflag= »continue » fails in software list based xmls
– fixed: scanner, fixing missing roms/disks can accidently move the rom/disk when it shouldn’t
– fixed: scanner, parentfolders of fill-in files can be touched (timestamp update) when they shouldn’t
– fixed: scanner, fix missing roms/disks can accidently look in a folder where the match is not present leading to can’t access/can’t backup messages
UI:
– added: checkbox for upper mentioned remove fill-in files option
– misc: updated some flyovers
– Fixed many bugs and problems
– Accuracy improvements
– Emulating GDMA conflict and improved inaccessible VRAM break for this
– Speed optimizations
– GBC reality colors: cyan was a bit too dark
– Recovery save state can now also be saved if another ROM is loaded or BGB is closed.
A partir de la version 0.249, MESSUI n’est plus mis à jour, reste que la partie MESS de MAME est compilable mais sans l’interface particulière de MAMEUI.