– Added support for booting the initial setup screen via -setup
..Only available on Linux, macOS and Windows via Terminal or Tools > Open Initial Setup
..Only partial support for now, will be improved in the future
– Added several missing functions to allow the initial setup screen to be launched
..Fixes an issue where some newer games would not boot
– Fixed an issue with mm:u where Get and GetOld would not return after pushing a found session’s minimum value
– Started rewrite of caps, caps:a and caps:su to improve accuracy
Brick Games:
– Brick Game E-23 PLUS MARK II 96 in 1 (An article describing the reverse engineering.)
– Brick Game E-88 8 in 1
– Brick Game E-33 2 in 1
– Block Game & Echo Key GA888 (Tetris Jr. clone)
– Radio Shack Stack Challenge
– Keychain 55 in 1
– Keychain GA-878
– Micon KC-32
Virtual Pets:
– Tamagotchi P1 (distributed without ROM)
– Tamagotchi P2 (distributed without ROM)
– Tamagotchi Mothra (distributed without ROM)
– Tamagotchi Angle (distributed without ROM)
– Tamagotchi Umino (distributed without ROM)
– Tamagotchi Morino (distributed without ROM)
– Digimon Ver. 1 (distributed without ROM)
– Digimon Ver. 2 (distributed without ROM)
– Digimon Ver. 3 (distributed without ROM)
– Nikko virtual pet
– Pocket Pikachu (distributed without ROM)
– Mickey Deluxe Virtual Game virtual pet
– Apollo 2 in 1 virtual pet
Other LCD Games:
– Epoch Chibi Pachi Alien Fever
– Formel 1 (Hartung Spiele Berlin/Epoch)
– The Legend of Zelda Game Watch (distributed without ROM)
– Space Intruder TK-150I
– Mame Game Tamagotch (distributed without ROM)
– Mame Galaxian (distributed without ROM)
– Keychain Pin Ball
– Exporting saves via the title manager no longer crashes when the export path contains unicode characters
– Fixed a regression in DS Virtual Console titles (#1440)
– Fixed a bug where the debug shader dumping option would try to write files to the wrong directory
– Added a right-click context menu to the PPC debugger disassembly view and fixed some smaller bugs in the debugger
– Use libusb as the backend for HID/USB devices on Windows (#1471)
– Reduce amount of Vulkan sampler objects that are created. Reduces memory usage slightly and avoids crashes on drivers that have a low limit on sampler objects
– Improved index data caching on Vulkan. This may provide a very small performance benefit in some games
– The –force-interpreter command line option now always uses single-threaded CPU emulation like originally intended