Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP et Vista. Il nécessite Direct X v8.1 au minimum.

– At starting, when the game that set the resume (« File->Set Resume » menu)
was opened, the bug that the setting of the « Vertical Stretched » of screen
mode was not reflected (generated from v1.67) was corrected.
– The timing of operation was brought close to a real machine more. In the
start of « Cosmic Fantasy 4 Totsunyuu hen », the problem that the screen
stops was solved.
– Additionally, a detailed part has been improved and corrected.
+ The next upgrade has a big change point in the program. Therefore, I wish
that this becomes a current stability version. (I am testing the next
version of Ootake now.)
+ I have an important news for the person who compiles(builds) the attached
source file and is using it. It is a switch of my development environment
for « Windows Vista »(and the later windows version).
I will use « Visual C++(Visual Studio) » from the next version (schedule).
Therefore, the appended source code becomes it for « Visual C++ », too. It
is likely to be able to compile even in the environment before (MinGW,
gcc) by a little correction. However, « Visual C++ Express » is being
distributed free of charge by Microsoft Corporation now. I think that it
compiles easily when it is used.

Télécharger Ootake (2K/XP/Vista/7/8/10) v3.04 (1.4 Mo)

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