Project64 est abandonné. Jabo, le dernier développeur à bosser dessus, a décidé de mettre un terme à l’aventure. Il a donc sorti une mise à jour pour Project64 v1.6, avec les quelques plugins qui étaient normalement destinés à la version 1.7 Béta.
Il s’agit donc d’un patch qui se greffe sur la version 1.6, il n’y aura donc pas de version 1.7.
Audio Plugin:
   – tarzan and hydro thunder to have audio now due to buffering changes
Input Plugin:
   – configuration dialog gamepad polling stops at first hit now properly
   – ported the polling order from 1.7 which should be more reliable
   – uses system keyboard names now
   – updated layout to be more like 1.7 changes
D3D8 Plugin
   – bugfix: fixed a problem where the plugin could crash if it ran out of video memory
   – bugfix: fixed microcodes for blast corps, body harvest, ODT, and asteroids
   – 1080: fixed europe region effects
   – 40winks: fixed strange texturing issue
   – bangoi: sprite edges should look correct
   – banjotooie: fixed puzzle rendering and other regions
   – cruisin usa: brake lights work
   – dragonsword: menu text drawing and scaling fixed
   – drmario: fixed background in versus mode
   – fzero: fixed potential triangle overflow issue
   – goldeneye: fixed calculations of sky triangles
   – legoracer: fixed players going out of sight
   – mkart: fixed whomps in bowser castle
   – mkart: racetrack frame buffer support
   – oot: end of game subscreen issues
   – paperboy: fixed map drawing in game
   – pdark: fixed scanners
   – tarzan: fixed butterfly and health meter
   – vigilante8: fixed some textures
   – zeldamm: fixed day transition borders and lens of truth in snow areas
















































