Un excellent émulateur Nintendo NES pour windows et linux.
PuNES supporte le mappers 0, MMC1, UNROM, CNROM. Il utilise la bibliothèque SDL.
Mappers supportés : 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 12, 13, 15, 16, 18, 19, 21, 22, 23, 24, 25, 26, 28, 32, 33, 34, 37, 38, 41, 42, 44, 45, 46, 47, 49, 50, 51, 52, 53, 56, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99, 105, 107, 108, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 132, 133, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 147, 148, 149, 150, 152, 153, 154, 156, 158, 159, 163, 164, 165, 171, 172, 173, 175, 176, 177, 178, 180, 182, 183, 184, 185, 186, 189, 191, 192, 193, 194, 195, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 211, 212, 213, 214, 215, 216, 217, 221, 222, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 240, 241, 242, 243, 244, 245, 246, 249.
Son : Implementé
FDS : Implementé
Game Genie : Implementé
Les améliorations sont les suivantes :
– Correct Scale2x with Interpolation active in the SDL version.
– Added options to disable text on screen.
– Added the ability to set the size of the borders of the overscan.
– With the overscan active not passed the correct size of the virtual screen to the shader and this involved distortions (see, for example, the filter « CRT » with overscan active in the old version).
– Fixed a bug in the management of the IRQ of the FDS and now « Kaettekita Mario Bros. (1988) (Nintendo) (J). Fds » is fully playable.
D3D9:
– Fixed a serious bug that did not pass the correct size of the window of the emulator to the shader, producing undesirable results (such as, for example, with the scanlines filter).
Télécharger puNES D3D9 (x86) v0.111 (21.8 Mo)
Télécharger puNES D3D9 (x64) v0.111 (24.1 Mo)
Télécharger puNES OpenGL (x64) v0.111 (23.9 Mo)