Un émulateur multi-consoles qui émule en vrac : Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color), accessoires ps1…
Il s’agit d’une version en développement.

 

Mednafen ne disposant pas d’interface graphique (GUI), l’utilisation du frontend MedGUI, MedGUI Reborn ou Mednaffe est conseillée.

 

Changements :
This release drops support for reading directly from physical CDs for various technical, emulation quality, and maintainability reasons.

 

Notable end-user changes compared to 0.9.37.1:
Dropped support for physical CDs.
Added support for per-game configuration override files.
Lynx: Added support for custom palettes.
PS1: Improved multitap emulation; DualShock rumble will now work with multitap in games that utilize multitap functionality(for example, « CTR – Crash Team Racing »).
PS1: Improved CDC emulation; fixes lockup issues in « Wing Commander III », « CyberSled (Japan version) », « Pooh’s Party Game: In Search of the Treasure », « Harukanaru Toki no Naka de – Banjou Yuugi », and « This Is Football 2 ».
PS1: Brought MDEC decode timing closer to what it is on a PS1; fixes stuttering issue in the early FMV-background sequence in « Parasite Eve II ».

 

Settings added:
filesys.path_pgconfig
osd.message_display_time
srwautoenable (undocumented, do not use unless you’re a space goat)

 

Settings removed:
psx.clobbers_lament (deprecated/no-op in 0.9.37)

 

Télécharger Mednafen (x86) (WIP) v0.9.38.1 (5,6 Mo)

Télécharger Mednafen (x64) (WIP) v1.32.0 (6.8 Mo)

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