Phoenix est un émulateur de 3DO écrit par Maxim Grishin alias Altmer (l’un des développeurs des dernières versions de FreeDO, plus d’infos ici et là ) et qui ne reprend rien du code original de FreeDO. Cet émulateur, qui a nécessité 8 ans de développement (2006-2014) annonce une compatibilité de l’ordre de 100%. Il s’agit très certainement du meilleur émulateur 3DO actuel.
Les nouveautés (par google trad):
– Involved AngleScript for texture filtering (you can make your own filters)
– Added logging errors for scripts and shaders (near samismi scripts will appear LOG-files)
– Settings are made more intuitive, non-active elements are blocked
– Now you can customize the interface style (skin folder, remove it, if you do not like it)
– Added support for the emulator interface transfers (file translation.xml)
– Setting the emulated CD-drive speed
– Check for OpenGL (if falls emulator at startup – watch opengl.log)
– Configuring percent accounted traffic CEL-Engine in the quota of time
– Improved auto-commit axes when setting the joystick
! Fixed addition management (now possible to easily assign multiple controls on the console control, and vice versa)
– Removed binding assignable keyboard shortcuts to the current layout (in some cases, management may need to reconfigure)
– Fixed loading saves with disabled optional rumami
– Update content when resizing windows and other events of context damage
– Interrupt Handling during operation CEL-Engine
– A lot of improvements in the debugger, which will further improve the emulator (debug version)
– Made reversinzhenerig pistol protocol and implemented its support (including machines with games)
– Made reversinzhenerig service fee OrbAtak protocol and implemented its support
– Made reversinzhenerig Flightstick Pro protocol
– Added the option of hiding the cursor in full screen mode
En anglais, c’est mieux ! (trad préliminaire)
Télécharger Phoenix (x86) v2.8.23 Debug (23.0 Mo)