DSP est un émulateur Sinclair ZX Spectrum mais aussi Amstrad CPC, Arcade, NES, SMS, GameBoy, Coleco Vision, Chip8/Super Chip8… développé par Leniad Soft 2003. Il supporte les Spectrum 48K, Spectrum 128K et des jeux d’arcades comme Phoenix, BombJack ou encore Ghost’n’Goblins. Il s’agit d’un projet Open Source développé en Delphi+Lazarus+Free Pascal.
-General +Fixed snapshots loading in some drivers +Fixed value and type of the amplifier in some sound chips +Cleaning some CPUs +Completely eliminated references to the 'SDL2.pas' unit and improved the 'lib_sdl2.pas' to be independent +GFX: fixed left rotate of the nonsquare graphics +Z80 -Removed the special case of HALT opcode -Fixed possible loose of timings after the execution of an opcode +YM3812: Converted to classes +Konami Sound -Converted to classes -Integrated Z80 sound CPU -Integrated Frogger and Scramble sound driver -Improved and corrected some drivers -Separated into four types 'Time Pilot', 'Jungler', 'Frogger' and 'scamble' +Updated 'Galaxians' samples and added 'Space Invaders' samples -Sega System 1 +Added custom Z80 timings -Popeye +Added 2nd player controls +Driver cleaning -Galaxian HW +Galaxian: Added several sounds (samples) +Fixed stars background -Space Invaders +Added driver with sound (samples) -Centipede +Added driver with sound
0 commentaire