Un émulateur multi-consoles qui émule en vrac : Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color), saturn, accessoires ps1…
Il s’agit d’une version en développement.
Les changements:
– Added experimental Sega Saturn emulation.
– Low-accuracy « snes_faust » SNES emulation module is now compiled in and available by default(but not used by default, except for SPC playback).
– The version is now displayed in the upper right corner of the F1 help screen.
– Scrolling in the netplay and cheat consoles is now done in visible line units, instead of internal line units as before, and when a console is not scrolled all the way down, a green indicator arrow will now be drawn in the lower right corner.
– Revamped the layout of the debugger’s memory editor.
– MD: Replaced old 68K emulator with new 68K emulator developed for Saturn emulation. Fixes major issues in « Double Clutch », « James Pond 3 », and « Sub-Terrania ». However, timing is currently a bit off with the new 68K emulation code, so there may be some regressions.
– MD: Implemented kludge to fix a startup lockup in « Turrican ».
– NES: Implemented kludge to fix a minor Zelda 2 title screen glitch, a status bar glitch in Burai Fighter, and scrolling in the second stage of The Young Indiana Jones Chronicles.
– NES: Enabled SSE2 support in the audio resampler(though not used on all CPUs with SSE2 support, mostly just newer ones).
– NES, PCE, PC-FX: Added ARM NEON support to the audio resamplers(when compiled with -mfpu=neon or similar).
– PCE, PC-FX: Added AVX support to the audio resampler.
– PS1: Enabled emulation of a rarely-used CDC feature; fixes lockup bug in « Fantastic Pinball Kyutenkai ».
– PS1: Reordered CPU class data layout for a small performance boost on ARM CPUs.
– SNES: Updated libco, for ARM support.
On note l’entrée en fanfare de l’émulation Saturn, après SSF et Yabause voici peut-être et enfin une nouvelle alternative !
Mednafen ne disposant pas d’interface graphique (GUI), l’utilisation du frontend MedGUI, MedGUI Reborn ou Mednaffe est conseillée.
Télécharger Mednafen (x86) (WIP) v1.32.0 (5.1 Mo)