Sorte d’équivalent de MAME32 pour PinMAME. Cette version est un vrai portage de PinMAMEW sous Windows.

 

  • 2.8b:
  • Optimize general sound resampling code
  • Expose new option « resampling_quality » to choose between fast/low quality (mode 0) and normal (mode 1)
  •  

  • 2.8:
  • *** CORE/CPU *** Thanks to DJRobX and lucky1 and mjr for some of these
  • Improve precision/performance of general sound filtering and resampling to final output sample rate (latter using libsamplerate by Erik de Castro Lopo now)
  • Improve sound pitch for old Sterns (Catacomb, Flight 2000, Freefall, Lightning, Orbitor 1, and Split Second)
  • Further improved BSMT2000 sound core for Sega, Alvin G., Data East (Batman and newer), and Stern (up to Terminator 3) DMD generation games
  • Further improved AT91 sound core for the rest of the Stern DMDs (Elvis, LOTR, RBION, Sopranos, Nascar/Grand Prix/Dale Jr.)
  • but still one should avoid high volume levels for these machines (~24 and above, for example on Nascar, or even ~20 on LOTR)
  • Improved AT91 core emulation features
  • and add ‘at91jit’ option to disable it
  • Improved FM sound emulation cores (like AY8910, YMF262 and YM2151: so a lot of Gottlieb generations, old Ballys, pre-DCS games, etc)
  • Slightly improved TMS5200 core (Bally Centaur, etc), especially the wrong pitch if Zaccaria games were run after the first time from within VP
  • Use reverb for all sound cores (not just TMS5200) used in Bally Centaur
  • Improved M114 sound core (Mr. Game)
  • Improved HC55516 CVSD sound core (Gorgar up to Twilight Zone, etc) and add some lowpass filtering (active only on older machines) to remove some of the audible noise
  • Slightly lowpass filter DCS sound core (Indiana Jones and up) to remove some of the audible noise and additional sound throttling adjustments
  • Improved GTS80BS/GTS3 DAC & OKI6376/ADPCM sound cores (Gottlieb DMDs, etc)
  • Improved GTS80SS DAC sound core (Haunted House, Black Hole, Mars God of War, etc)
  • Improved Capcom sound core
  • Improved DMD brightness level mapping for Gottlieb GTS3 & AlvinG
  • Retweak Pistol Poker to use the correct 12MHz clock
  • Add support for modulated/multi-level flashers on WPC (see whatsnewVPM.txt on how to enable it)
  • Add support for GI on Whitestar
  • Improve NGG wheel by using the mech class to simulate the spinning wheel
  • Reduce latency of input handling, especially on WPC and add new options around this:
  • cpu_affinity_mask (default 0, note that its really a mask: For CPU #1 only, set it to 1 (=2^(1-1)), CPU #4 only is 8 (=2^(4-1)), so CPU’s 1 and 4 is 9 (=2^(1-1) + 2^(4-1)) then, etc) and
  • low_latency_throttle (default 1, will divide an emulated frame into more parts to reduce input latency)
  • Change scaling of the window content if DirectX disabled (incl. 64bit compile) to fit the full window, incl. bilinear upsampling of the DMD/Segments (latter using BasicBitmap by skywind)
  • Fix window size issues if an additional mini-DMD is in use
  • Store DMD dumps in a DmdDump subfolder (but only if it already exists)
  • *** ROM SUPPORT *** Thanks to pinball-broker, Juan, Timmo, Chad Hendrickson, Inkochnito, zaccaria-pinball.com, ipdb.org
  • Add sound rom dump to U-Boat 65
  • New:
  • JocMatic: Rider’s Surf (running on Playmatic hardware)
  • Kinda new:
  • Hook 5.00 (unofficial MOD)
  • Star Wars 20th Anniversary 1.06 & 1.07
  • Tommy 5.00 (unofficial MOD)
  • Clones:
  • ABC Monday Night Football 2.9 50cts (B5 ROM from IPDB has a wrong checksum)
  • Back to the Future 2.8
  • Dragonfist Bootleg 2 (matches drop target scoring with the instruction card/manual)
  • Laser Cue L-3 (Neverending Bell Fix)
  • Lost in Space 1.01 French
  • Stargate rev.5
  • Star God (alternate version)
  • X-Files 3.03 French
  • *** Visual PinMAME ***
  • – To enable the new modulated/multi-level flasher support (see whatsnew.txt), set SolMask to 2
  • – New, generalized external DMD handling via a separate dmddevice.dll instead of the define hell
  • This also allows to drive any kind of virtual or real DMD via this new interface (see ext\dmddevice\dmddevice.h)
  • For now, Visual PinMAME ships with four different dll packages for PinDMD1/2/3 and Pin2DMD, so pick the one that you need
  • NOTE: In case you experience problems on Windows 7 (« No DMD device driver found »), try installing: http://go.microsoft.com/fwlink/p/?linkid=217865


 

Télécharger Visual PinMAME v2.8b (22,4 Mo)

Site Officiel

En savoir plus…