Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP, Vista, 7, 8 et 10. Il nécessite Direct X v9.0c au minimum.

 

ootake
 
– Added « Show Audio Channel Graph » to « Info » menu. During game play Sound
Volume Graph of each channel (6 channels + ADPCM + CDDA) can be displayed.
+ Green graph … Wave Memory sound
Pink graph … Noise sound
Yellow graph … DDA Sampling sound
Orange graph … LFO Modulation sound
White (2nd right) … ADPCM (CD Game only)
Purple (1st right) … CD-DA (CD Game only)
* A channel whose graphs are « divided into left and right halves » is a
channel that is playing with Stereo Sound.
* You can also switch the display position and hide it by pressing [9]
and [0] (numeric keypad is disabled) on the keyboard.
– Fixed the processing timing of the built-in sound source (wave memory
sound source). In « Xevious », an issue that sometimes caused the number of
sounds to be low (occurred from recent versions) has been resolved. Also,
I think that the tone has approached that of a real machine.
– Added « Size x5 » to the « Screen » menu. * The enlargement process is heavy
on older PC. In that case, please use full screen mode without overdoing
it.
By the way, when the distance to the display is short, « Size x3 » size is
more beautiful and still fits in the field of view, so it is recommended
to play comfortably. « Size x5 » is useful for small displays such as small
4K displays and when you want to play a little away from the display.
– Added « TV Scanlined 2 (Blur, Fast) » and « Non-Scanlined TV 2 (Blur for
x4x5) » to the « Screen-> Mode » menu. If you are using a large window size
or full screen, you can play on a large blurred screen if you use these at
full HD or higher resolution. I think that this large blur is effective
when playing on large LCD TV.
– Fixed an issue that the aspect ratio of the game screen display was
slightly incorrect.
– The speed and timing were brought closer to a real machine. In « Quiz
Tonosama no Yabou », resolved an issue (occurred from v2.51) that caused
the screen to shake at the start of the quiz questions. In « Star Parodia »,
resolved an issue where the display of the rainbow scene before the first
boss was a bit confusing (occurred from recent versions).
– When using in a multi-display environment, coordinate correction
processing is no longer performed even when the Ootake’s window protrudes
from the screen.
– With some PC environments, in full screen mode, fixed an issue that caused
V-Sync to not synchronize well and left tearing at the top of the screen.
If this doesn’t work, try unchecking the « Screen -> V-Sync ->
V-Sync Timing Adjust » menu.
– Organized the contents of « Audio » menu and « Setting->Audio » menu. The
audio buffer amount is indicated in frame time units.
– Removed « Direct Draw » setting in « Setting->Screen » menu. From this
version, only Direct3D drawing is supported.
– The Aero function is automatically turned off (display delay is reduced)
when used with Windows7. In addition, the « Screen->Disable Aero » menu
deleted in v2.88 has been restored.
– Fixed a bug that the tempo of the sound may not be stable for about the
first second immediately after opening the game ROM image file with some
PC environments.
– Fixed a bug that the game name was not displayed correctly when « & » was
entered in the game name at the « Recent » menu.
– Other minor details have been modified and improved.

 

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