MAME32FX est basé sur le code source de MAME/MAME32, emprunte des améliorations à de nombreux builds non officiaux, en vrac : StretchMAME, JMAME, RND, AdvanceMAME, CANAME, WHACK…
– Adjusted OKI M6295 frequency to 7.5 kHz in MITCHELL games.
– Adjusted YM2413 frequency to 4 MHz in MITCHELL games.
– Updated and cleaned-up MinGW-GCC package (03/23).
– Updated MAME32FX features page.
0 commentaire