Il s’agit de l’émulateur de Nintendo DS mais dans une version en cours de développement.
(Builds automatiques ou là )
Les principaux changements depuis ma news précédente sont:
– GFX3D: Vertex post-processing has been moved from the 3D renderers to GFX3D.
– OpenGL Renderer: Fix bug where the Depth L-Equal Polygon Facing option would fail to become enabled when running OpenGL 3.2 or later. (Regression from commit ab38d17. Note that this bug does affect the 0.9.13 release build.)
– OpenGL Renderer: Silence compiler warnings.
– GFX3D: Move some last bits of static data floating around in gfx3d.cpp into the GFX3D struct, and then make the instantiation of the struct itself static.
– GFX3D: Fix longstanding potential overflows related to polygon lists by reducing POLYLIST_SIZE from 20000 to 16383.
– GFX3D: The shininess table is no longer a part of SWAP_BUFFERS.
– GFX3D: Reorder members of the GeometryEngineLegacySave struct to better reflect the actual order of data in the existing save state format.
– GFX3D: Attempt to fix an MSVC compiling issue. (Related to commit 5d6e866.)
– GFX3D: Finish refactoring geometry engine related stuff into the new NDSGeometryEngine
– GFX3D: Clean up some lighting-related code.
– GFX3D: Continue encapsulating stuff into the new NDSGeometryEngine class, mostly focusing on matrix-related things.
– GFX3D: Begin encapsulating stuff into the new NDSGeometryEngine() class.
– Cocoa Port: In the OpenGL blitter, prevent FBO-related GL calls if FBOs are not available.
– fixed: EMUFILE_FILE eof() on textmode failed on windows (caused .dct files from mac systems freeze process while loading)
– GFX3D: The Box Test is now performed with integer operations instead of with floating point.
– Oops! Forgot a file. (Related to commit a67e040.)
– GFX3D: Do some major code cleanup.
– GFX3D: Remove POLY struct members that don’t need to be swapped. This results in less buffer copying for all POLY lists.
– fix: strchr check
Notez que les fichiers sont mis à jour régulièrement sur notre site mais ne sont newsés que de temps en temps.
Télécharger DeSmuME (Dev) v0.9.14.1562 (2.6 Mo)
Télécharger DeSmuME (Français) v0.9.14 (14/02/2024) (2.1 Mo)