Il s’agit d’une interface utilisateur simple à utiliser destinée à mupen64plus (qu’elle intègre), gratuite et open source elle est écrite en C++.
– Fix diagonals not working for joystick hats in RMG-Input
– Fix visualization of joystick hats in the configuration GUI of RMG-Input
– Fix « Hide Cursor During Fullscreen Emulation » not working when using a Vulkan video plugin
– Improve VRU initialization code in RMG-Input
– Update SDL_GameControllerDB
– Fix copying a string out-of-bounds in RMG-Core
-Fix memory leak in GLideN64 (see gonetz/GLideN64#2792)
– Add experimental support for wayland on linux (you can enable it by setting RMG_WAYLAND to 1)
– Add RMG, mupen64plus and n64 keywords to the desktop file (thank you @loganmc10)
– Add joystick hat support to RMG-Input
– Add native vulkan support (video plugins can now use vulkan natively without having to use OpenGL for presentation, see mupen64plus/mupen64plus-core#1022)
– Add current render mode to the status bar (OpenGL or Vulkan)
– Add information regarding the On-Screen display to the OSD tab of the settings dialog (the OSD will only work with OpenGL video plugins)
– Improve build process by building with LTO and stripping release binaries
– Update mupen64plus-video-parallel