MegaBoy est un émulateur Gameboy/Color écrit en C++, avec frontend GLFW/ImGui.
Les changements sont:
– A LOT of accuracy/compatibility improvements (see Closed Issues, but that’s not all of them!)
– New mappers: MBC6 and HuC3. Only MBC7 is missing now (which has just 2 games), so compatibility now should be over 99.9%
– Bug fixes and optimizations
– Additions to the debug UI (added palette and PPU register viewer + some changes to existing menus)
– Added GBC Color Correction option to graphics menu
– Added Force GB Color option to emulated system menu in the settings. When selected, DMG games will run as on a gameboy color, and with unique palettes if cgb boot rom is loaded
– Allowed running boot rom’s without cartridge loaded, which emulates what happens on the real hardware
– Added Unload Cartridge option to Emulation menu, which gets emulator in the initial state without having to close and open again