Un émulateur de GameBoy N&B et color, Super GameBoy et GameBoy Advance créé par Mudlord (avec l’aide de Nach, Squall Leonhart, Spacy, DJRobX, Jonas Quinn) et basé sur VBA de Forgotten et de la « VBA development team ». Le but est de réunir un maximum d’améliorations en provenance des autres builds de VBA. Un build MacOS est également disponible.

…sans problème XD (ok je sors ^^)
Version exclusivement disponible pour Windows 7 et supérieur.
(ancienne version compatible XP disponible ici)
NB: Cette version n’est plus compatible avec le pack pack de plugins graphique de Kega (qui ne reste compatible qu’avec l’ancienne version 2.0 beta 2 build non Wx).
Les changements:
– libretro: Fix GB Show Border option was reversed. [negativeExponent]
– Update libretro header [negativeExponent]
– libretro: Fixed segfault when loading invalid or unsupported game [negativeExponent]
– libretro: Fix missing break statement in MBC5 state handler [negativeExponent]
– GB: Fix undefined behavior in gbDrawLine [negativeExponent]
– GBA: Fix affine BG reference point update timing during HBLANK/VBLANK [negativeExponent]
– Fix joysticks with SDL video [rkitover]
– Default statusbar=true [rkitover]
– Default bilinear=false, hide_menu_bar=false [rkitover]
– Fix 3d6cad6 for revert of 56ea645 [rkitover]
– fix wiiu libretro build [eric]
– Fix apple, windows libretro builds [eric]
– Fix out-of-bounds access [negativeExponent]
– Replace crc32 with proper 256 table variant [negativeExponent]
– Improve layout of Basic panel in Video Config [rkitover]
– Add autorelease and release temp objects in Metal [danialhorton]
– Don’t create a new window for SDL D3D9 [rkitover]
– Fix 24bpp Simple video with filters [rkitover]
– Show tooltip values on sliders on hover [rkitover]
– Fix the Tile viewer for DMG in CGB mode [danialhorton]
– Fix DMG OBP layer in CGB and GBA modes [rkitover]
– Fix list cheats dialog for dark mode [rkitover]
– Add tooltips with numerical value to all sliders [rkitover]
– build: check CMake variable ENABLE_SHARED [rkitover]
– Fix issues and default dev in Mac CoreAudio driver [rkitover]
– Fix mem leak and wrong API use in Metal driver [rkitover]
– build: disable default bundling of dylibs on macOS [rkitover]
– Fix pause when inactive for new wxWidgets [rkitover]
– don’t run Color Correct on SGB Hardware, Run GBA Color correct on GBC game run on GBA Hardware [danialhorton]
– Fixes for BSD build [brad]
– Rename swap16/swap32 functions which conflict with OpenBSD macros [brad]
– Add option to enable SDL pixel art texture filter [rkitover]
– Apply bilinear option for SDL texture [rkitover]
– Set gba_darken opt default to 37 [rkitover]
– Update 2xSaI.cpp [danialhorton]
– Default LCD Filter to enabled for GBA/GB [rkitover]
– build: fix Debian installdeps for current Ubuntu [rkitover]
– build: guard cmake_policy() w if(POLICY) [rkitover]
– Add LCD filter parameters and add GBC filter [andyvand]
– Fix PS2 colors for libretro [andyvand]
– Add libretro PlayStation2 support [andyvand]
– prevent the zip program from being incompletely downloaded [danialhorton]
– Set params when no image is loaded [andyvand]
– Fix LCD color filter [andyvand]
– Add config for color correction [rkitover]
– Fix GB reset [andyvand]
– Fix libretro 24 bit color [andyvand]
– Add games app category for macOS (optimisations) [andyvand]
– Fix SDL audio on Windows [andyvand]
– Fix 8 bit PNG recording [andyvand]
– Fix 8 bit video recording [andyvand]
– Fix 8 bit color [andyvand]
– Fix policy in newer CMake [andyvand]
– build: use pkg-config on UNIX for SDL3 [rkitover]
– correct memory alignment [danialhorton]
– Fix CoreAudio stall [andyvand]
– build: fix CMake slowness [rkitover]
– initialise stereo_buffer to 0 to prevent a race condition [danialhorton]
Télécharger VisualBoyAdvance-M v2.2.3 (50.5 Mo)
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