ScummVM est une implémentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilisé dans plusieurs jeux LucasArts comme Monkey Island ou Day of the Tentacle. Pour rappel, les jeux d’aventure LucasArts utilisaient SCUMM (jusqu’à Grim Fandango, même si Grim en utilise une version très modifiée), et les jeux Revolution Software (Beneath a Steel Sky, Broken Sword 1 & 2) utilisaient un tout autre système, tout comme Flight of the Amazon Queen.
Mais si ScummVM porte ce nom, c’est parce que le support des jeux de Revolution (et de Flight of the Amazon Queen) est plus récent et n’a été possible que grâce au concours des développeurs des jeux en question. ScummVM n’a longtemps supporté que les jeux à base de SCUMM d’ou son nom. En résumé il s’agit donc d’une sorte d’émulateur du moteur d’origine de chez LucasArts et plus encore !!

New Ports:
– Added Nintendo DS port.
– Added GP2X port.
– Added GP32 port.

– Fixed potential garbage and/or crash in debug console.
– Removed restriction on 27 games per game id when added via launcher.

– Improved support for international versions of HE games.
– Fixed rare actor drawing glitches.
– Fixed path finding during smart star challendge in Big Thinkers 1st Grade.
– Fixed graphical glitches in stomach location of Pajama Sam 3.
– Fixed graphical glitches in HE80 version of Putt-Putt Travels Through
– Fixed FM-TOWNS version of Indy3 failing on Amiga port.
– Fixed crash in MM NES when clicking on top screen area
– Now it is possible to turn on or off subtitles during SMUSH movies

– Improved support for international versions of the Feeble Files.
– Fixed undefined behaviour when loading music.
– Fixed crash when displaying some subtitles in the Feeble Files.
– Fixed crackling sound in Mac version of Feeble Files

– Fixed character spacing in LINC terminals in floppy version v0.0303
– Fixed a regression which caused incorrect adlib music emulation

Broken Sword 1:
– Fixed speech-related crashes.

Broken Sword 2:
– More robust handling of the optional startup.inf file.

– Scrolling in the Kyrandia intro is less CPU intensive, at the cost of
not being as smooth as before.
– Fixed a tiny graphics glitch in the Kyrandia intro.
– Improved screen update handling, speeds up drawing on small devices.
– Improved resource loading, faster startup.

PSP Port:
– Fixed crashes during scrolling scenes in certain SCUMM games.
– Added saving of thumbnail in SCUMM savegames.

PS2 Port:
– Overlay uses higher resolution now.
– Can boot from USB, HDD etc. as well.

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