Créé par Byuu, le développement de cet émulateur a débuté le 14/10/2004. Sa priorité est de servir d’outil de débugging et de posséder un code propre. En voici les améliorations:

– Save RAM is now automatically saved once per minute
– Added delay to Super Scope / Justifier latching to fix X-Zone
– Fixed an edge case in CPU<>PPU counter history
– S-CPU can now run up to one full scanline ahead of S-PPU before syncing
– Added interface for Super Game Boy support (no emulation yet)
– Fixed a bug with path selection not adding trailing slash
– All S-SMP opcodes re-written to use new pre-processor
– Entire core encapsulated into SNES namespace
– Core accepts files via memory only; zlib and libjma moved outside of core
– Major Makefile restructuring: it’s now possible to build with just « make » alone
– Linux: libxtst / inputproto is no longer required for compilation
– Lots of additional code cleanup

Télécharger bsnes [Pragmatic] v0.070 (5,3 Mo)

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