Un émulateur multi-consoles qui émule en vrac: Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color), accessoires ps1…
Il s’agit d’une version en cours de développement.


Les changements sont les suivants :

– PSX: Fixed a small MDEC emulation bug; fixes the hang during startup in « SimCity 2000 ».
– The order of evaluation of the frame advance and run normal command keys/hotkeys is now based on whether or not we’re currently in frame advance mode, to allow for the derivation of a single-press pause/unpause key(effected by the user mapping both functions to a single key).
– Renamed the log2 LUT array in the mpcdec code to avoid shadowing the math library function log2().
– NES: Fixed the problem of the VS Unisystem DIP switch position display(accessed via the « F6 » key) being invisible.
– PCE: Fixed broken MCGenjin support.
– CDPLAY: Tweaked visualization code to reduce memory and CPU usage.
– Lynx: Minor code cleanups.


Télécharger Mednafen (x86) (WIP) v0.9.33.2 (5,6 Mo)

Télécharger Mednafen (x64) (WIP) v1.21.0 (7,5 Mo)

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