Une update sur le site de R. Belmont :
Wed 04/14/2004
M1: Some internal cleanup.
MAME: Added full sound and music to the Model 1 driver. Got something closer to realistic tilemaps for the roz layers in Type 1 konamigx games, but « closer » is extremely relative in this case.
Other: Haze and smf figured out Brave Blade’s proper banking, and I transferred that knowledge to Zinc. Here are some very large screenshots (800×600 with filtering and FSAA enabled): Shot 1 | Shot 2.
A voir les deux screenshots sur place…