Une update sur le site de R. Belmont :

Wed 04/14/2004
M1: Some internal cleanup.

MAME: Added full sound and music to the Model 1 driver. Got something closer to realistic tilemaps for the roz layers in Type 1 konamigx games, but « closer » is extremely relative in this case.

Other: Haze and smf figured out Brave Blade’s proper banking, and I transferred that knowledge to Zinc. Here are some very large screenshots (800×600 with filtering and FSAA enabled): Shot 1 | Shot 2.

A voir les deux screenshots sur place…

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