Il s’agit du meilleur émulateur de PlayStation One, devant ePSXe et pSX.

Caractéristiques:
– CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
– Hardware (D3D11, OpenGL, Vulkan) and software rendering
– Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
– PGXP for geometry precision, texture correction, and depth buffer emulation
– Adaptive downsampling filter
– Post processing shader chains
– « Fast boot » for skipping BIOS splash/intro
– Save state support
– Windows, Linux, highly experimental macOS support
– Supports bin/cue images, raw bin/img files, and MAME CHD formats.
– Direct booting of homebrew executables
– Direct loading of Portable Sound Format (psf) files
– Digital and analog controllers for input (rumble is forwarded to host)
– Namco GunCon lightgun support (simulated with mouse)
– NeGcon support
– Qt and NoGUI frontends for desktop
– Automatic updates for Windows builds
– Automatic content scanning – game titles/regions are provided by redump.org
– Optional automatic switching of memory cards for each game
– Supports loading cheats from libretro or PCSXR format lists
– Memory card editor and save importer
– Emulated CPU overclocking
– Integrated and remote debugging
– Multitap controllers (up to 8 devices)
– RetroAchievements
Configuration requise:
– A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, or AArch64/ARMv8, otherwise you won’t get a recompiler and it’ll be slow.
– For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
– SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.

Les améliorations sont:
Preview Build:
– Fix ClearBindStateFromSource() executing on wrong thread (Stenzek)
– Enable GPUSTAT.28 in read mode (Stenzek)
– Fix build (Stenzek)
– Exclude previous-latest (Stenzek)
Development Build:
– WIP
Stable Build (or rolling release):
– feaf7f3: Atualização Português do Brasil (Anderson Cardoso) #2939
– Add fast_float (Connor McLaughlin)
– Add ToChars/fast_float FromChars (Connor McLaughlin)
– Support inverted full axis (Connor McLaughlin)
– Add COP0/GTE registers to debugger list (Connor McLaughlin)
– Add actions to debugger context menu (Connor McLaughlin)
– Fix Linux build (Connor McLaughlin)
– Add Controller LED options (where supported) (Stenzek)
– 5c9db3e: Atualização Português do Brasil (Anderson Cardoso) #2940
– Fix cancel in LED colour selection (Stenzek)
– 4e42451: « Set Dumped VRAM Write Alpha Channel » should be true when clicking « Reset To Default » (Bobby Smith) #2941
– Slightly adjust seek timing when on target (Stenzek)
– Use analog controller (Stenzek)
– Fix default value of depth clear threshold (Stenzek)
– Fix region check #2942 (NicknineTheEagle)
– Try to reject non-PS1 discs #2942 (NicknineTheEagle)
– 51d1587: Improve Integer Scaling behavior (Superstarxalien) #2943
– 2d2cc25: Update English plural texts (Silent) #2945
– afaedfe: Revert « Improve Integer Scaling behavior » and instead offer as a setting (Superstarxalien) #2943
– ca81362: Expanding Polish translation (electronic_punk) #2944
– 693e396: Update Polish translation (Silent) #2944
– Correctness fixes for OpenGL (Stenzek)
– Make sound effects not contingent on notifications (Stenzek)
– Default to digital controller on Android (Stenzek)
– Fix crash loading state with RAIntegration (Stenzek)
– Notify RAIntegration when we pause (Stenzek)
– Fix POSIXLock positioning (Stenzek)
– Fix ForceSoftwareRendererForReadbacks (Stenzek)
– Set ForceSoftwareRendererForReadbacks for Chrono Trigger (Stenzek)
– Disable true colour for Mega Man 8 (Stenzek)
– 7bfb61d: Atualização Português do Brasil (Anderson Cardoso) #2947
– Fix incorrect locked message format (Stenzek)
– Move graphics API reset state to System (Stenzek)
– Build tweaks (Stenzek)
– 2dd374d: Vulkan/Context: Fix query pool leak (Stenzek)
– 1371dcf: Vulkan/Texture: Fix incorrect upload image layout (Stenzek)
– Ensure system is shut down before closing (Stenzek)
– Update Mac dependencies (Stenzek)
– Default to Vulkan/Metal renderer on Mac (Stenzek)
– Fix crash when right clicking with no game selected (Stenzek)
– Default to native/dynamic theme on Mac (Stenzek)
– Don’t strip Mac bundles (Stenzek)
– Ensure svg image format plugin gets included (Stenzek)
– 9e9b0e2: Update SDL Game Controller DB (Stenzek)
– 6b0e67f: Update Simple-Chinese Translation to latest. (zkdpower) #2949
– 8f76d71: Atualização Português do Brasil (Anderson Cardoso) #2950
– Fix cursor texture leak (Stenzek)
– Clamp scissor rect for cursor (Stenzek)
– Make fullscreen open on same display as main window (Stenzek)
– ccf9ca3: Update Russian translation (#2951) (shikulja) #2951
– Fix possible crash when closing debugger (Stenzek)
– Run GDB server on emulation thread #2952 (Jean-Baptiste Boric)
– Add toggle to enable GDB server #2952 (Jean-Baptiste Boric)
– Move « Game Properties » from View to Settings #2953 (Silent)
– Add a context menu to the toolbar’s Settings button when the game is running #2953 (Silent)
– 88b776d: Atualização Português do Brasil (Anderson Cardoso) #2955
– 51e4c4b: Update Russian translation (#2956) (shikulja) #2956
– Don’t leave fault_count uninitialized (Stenzek)
– Store BIOS image info/hash after loading (Stenzek)
– Remove BIOS from save state (Stenzek)
– Disable block linking when runahead is active (Stenzek)
– Intelligently skip saving memcard state for runahead (Stenzek)
– Clear all keyboard bind states when focus is lost (Stenzek)
– Don’t backup card state unconditionally (Stenzek)
– 961eabc: Update Simple-Chinese Translation to latest. (zkdpower) #2957
– Fix shader/memory leak (Stenzek)
– Improve handling of command spam (Stenzek)
– Fix crash when using unknown BIOS (Stenzek)
– Warning fix (Stenzek)
– 9023887: Added new lines (elektronicznypank) #2960
– Update Linux dependencies #2961 (CharlesThobe)
– Add missing include (Connor McLaughlin)
– Fix building with SPU_DUMP_…
Télécharger DuckStation v0.1 build 93XX (63.9 Mo)
Site Officiel
En savoir plus…